Blitz Arrays
BlitzPlus Forums/BlitzPlus Programming/Blitz Arrays
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For efficiancies sake I dont want masses of global arrays flying around my program, so I opted to use BlitzArrays instead only to have them remind me of why I hate Object Oriented programming so much I'm missing something here, I dont know what, so it would be awesome if someone could point it out From the top of the code: Type Char From a little further down: Field SkillCount From a little more further down: Global Char1.Char = New Char Another Few lines I put this in just to make sure it was there (after countless error messages): Char1\SkillCount = 0 From a Function: Local Skill$[5] From The same Function: Skill$[Char1\SkillCount] = "Cutting Swords: " Now, what about the lines above should invoke a "Variable Type Mismatch" on the last line? I've seen other programs use Strings in BlitzArrays, Ive even run a few just to check, I even put a little $ symbol in just to be sure, the Counter cannot be the problem simply because its Global, the BlitzArray was declaired just as in every example I have seen, so I cannot for the life of me figure out whats wrong |
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Local a%[3] Print a%[1] I guess it is a bug You can make blitz arrays of any type, but you can't put the type symbol after the name when using the array. |
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Thanks I hate it when the solution to a problem is simple, because I never see it lol Thanks again |
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Things like Blitz arrays should be added to the code archives.... Their great for having arrays within types of an enemy object |