Timed pop-up targets; Code to do them?
BlitzPlus Forums/BlitzPlus Programming/Timed pop-up targets; Code to do them?
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Hi, I am making a blitz basic 2D shooter and I would lilke to have my targets pop up for about 2 seconds. I cannot get a loop to work. Part of the problems is that when my game hits the waitmouse() command it stays waiting for the mouse. This stops a timer loop (I think). Any help on this? Gerald |
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Hi, I figured out how to get the timer value, declare it and combined with a goto back to a while loop start and get it to control time of object. I couldn't use the wait mouse but another goto in a logical control loop gave me the same pop! thanks. |
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Play around with something like this....if abs(millisecs()-timetopopup)>2000 then timetoppopup=millisecs() popupflag=1-popupflag endif if popupflag then drawimage myimage,x,y,frame endif |
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Wow, Just like Winston Churchill said: Two people seperated by the same language! thanks, Gerald |