Code archives/Networking/LoadWebImage
This code has been declared by its author to be Public Domain code.
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| |||||
| This is pretty cool! You can load an image stored on your web server (or from any site really), and use it in your game :) Very easily adapted for other kinds of files, of course! Keeping up with latest BlitzGet function (progress readout while loading, etc)! [EDITED, yikes, 10 year old post... to fix example URL!] | |||||
; -----------------------------------------------------------------------------
; LoadWebImage -- uses BlitzGet Deluxe, based on Mark Sibly's HTTPGet
; -----------------------------------------------------------------------------
; james@hi-toro.com
; -----------------------------------------------------------------------------
AppTitle "LoadWebImage"
Graphics 640, 480
SetBuffer BackBuffer ()
; -----------------------------------------------------------------------------
; Load an image from the web, straight into our game!
; -----------------------------------------------------------------------------
rocket = LoadWebImage ("http://www.hi-toro.com/boing.png")
; -----------------------------------------------------------------------------
; Check for failure
; -----------------------------------------------------------------------------
If rocket = 0
RuntimeError "Failed to load web image!": End
; Alternative (BETTER) failure method -- use a default local image supplied with your game...
; rocket = LoadImage ("rocket.bmp")
EndIf
MaskImage rocket, 255, 0, 255
x = 50
y = 50
ClsColor 70, 110, 190
Repeat
Cls
DrawImage rocket, MouseX (), MouseY ()
Flip
Until KeyDown (1) = 1
End
Function LoadWebImage (webFile$)
If BlitzGet (webFile$, CurrentDir (), "temp_web_image.bmp")
image = LoadImage ("temp_web_image.bmp")
DeleteFile "temp_web_image.bmp"
EndIf
Return image
End Function
Function BlitzGet (webFile$, saveDir$, saveFile$)
; -------------------------------------------------------------------------
; Strip "http://" if provided
; -------------------------------------------------------------------------
If Left (webFile$, 7) = "http://" Then webFile$ = Right (webFile$, Len (webFile$) - 7)
; -------------------------------------------------------------------------
; Split into hostname and path/filename to download
; -------------------------------------------------------------------------
slash = Instr (webFile$, "/")
If slash
webHost$ = Left (webFile$, slash - 1)
webFile$ = Right (webFile$, Len (webFile$) - slash + 1)
Else
webHost$ = webFile$
webFile$ = "/"
EndIf
; -------------------------------------------------------------------------
; Add trailing slash to download dir if not given
; -------------------------------------------------------------------------
If Right (saveDir$, 1) <> "\" Then saveDir$ = saveDir$ + "\"
; -------------------------------------------------------------------------
; Save filename -- get from webFile$ if not provided
; -------------------------------------------------------------------------
If saveFile$ = ""
If webFile = "/"
saveFile$ = "Unknown file.txt"
Else
For findSlash = Len (webFile$) To 1 Step - 1
testForSlash$ = Mid (webFile$, findSlash, 1)
If testForSlash$ = "/"
saveFile$ = Right (webFile$, Len (webFile$) - findSlash)
Exit
EndIf
Next
If saveFile$ = "" Then saveFile$ = "Unknown file.txt"
EndIf
EndIf
; DEBUG
; RuntimeError "Web host: " + webHost$ + Chr (10) + "Web file: " + webFile$ + Chr (10) + "Save dir: " + saveDir$ + Chr (10) + "Save file: " + saveFile$
www = OpenTCPStream (webHost$, 80)
If www
WriteLine www, "GET " + webFile$ + " HTTP/1.1" ; GET / gets default page...
WriteLine www, "Host: " + webHost$
WriteLine www, "User-Agent: BlitzGet Deluxe"
WriteLine www, "Accept: */*"
WriteLine www, ""
; ---------------------------------------------------------------------
; Find blank line after header data, where the action begins...
; ---------------------------------------------------------------------
Repeat
header$ = ReadLine (www)
If Left (header$, 16) = "Content-Length: " ; Number of bytes to read
bytesToRead = Right (header$, Len (header$) - 16)
EndIf
Until header$ = "" Or (Eof (www))
If bytesToRead = 0 Then Goto skipDownLoad
; ---------------------------------------------------------------------
; Create new file to write downloaded bytes into
; ---------------------------------------------------------------------
save = WriteFile (saveDir$ + saveFile$)
If Not save Then Goto skipDownload
; ---------------------------------------------------------------------
; Incredibly complex download-to-file routine...
; ---------------------------------------------------------------------
For readWebFile = 1 To bytesToRead
If Not Eof (www) Then WriteByte save, ReadByte (www)
; Call BytesReceived with position and size every 100 bytes (slows down a LOT with smaller updates)
tReadWebFile = readWebFile
If tReadWebFile Mod 100 = 0 Then BytesReceived (readWebFile, bytesToRead)
Next
CloseFile save
; Fully downloaded?
If (readWebFile - 1) = bytesToRead
success = 1
EndIf
; Final update (so it's not rounded to nearest 100 bytes!)
BytesReceived (bytesToRead, bytesToRead)
.skipDownload
CloseTCPStream www
Else
RuntimeError "Failed to connect"
EndIf
Return success
End Function
; -----------------------------------------------------------------------------
; User-defined update function, called every 100 bytes of download -- alter to suit!
; -----------------------------------------------------------------------------
; TIP: Pass a user-defined type instead, with all data (this stuff plus URL, local filename, etc)
; -----------------------------------------------------------------------------
Function BytesReceived (posByte, totalBytes)
; Example update code...
Cls
Text 20, 20, "Downloading file -- please wait..."
Text 20, 40, "Received: " + posByte + "/" + totalBytes + " bytes (" + Percent (posByte, totalBytes) + "%)"
Flip
End Function
; -----------------------------------------------------------------------------
; Handy percentage function
; -----------------------------------------------------------------------------
Function Percent (part#, total#)
Return Int (100 * (part / total))
End Function |
Comments
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| Edit - oops, wrong button :o) |
| ||
| Alternative to load an image from a website: img:TImage = LoadImage(LoadBank("http::blitzbasic.com/img/brllogo-thin.png")) |
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| First time I found this, I thought I'd post a LoadWebImage function I made a while back that I'm actually quite proud of. It's slow, messy, and mostly uncommented, but it gets the job done. I was able to learn a lot about the .bmp file format making this and how many worthless bytes is has at the beginning of the file. Oh, and I forgot to mention that it supports only the .bmp file format. You can track loading prograss in the debuglog if you like. |
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