Problem with B3D pipeline
Community Forums/Developer Stations/Problem with B3D pipeline
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I created an object with 3DS Max, assigned a texture to it and exported it with the B3D pipeline. I exported the file to "C:\TestProject" In this directory is a directory called Textures. The textures for the object are located in: "C:\TestProject\Textures" Now, when I export the object to "C:\TestProject", without the option "Relative paths", the textures are correct. And when I load the B3D file into NotePad, the first line says that my texture is: "C:\TestProject\Textures\Tex1.jpg", which is correct. When I do exactly the same, with the option "Relative paths" activated, then Blitz3D gives the error: "Memory access violation", when using the B3D file. When I open the B3D file into Notepad, the first lines contains: "\TexturesTex1.jpg". So the backslash, which splits the directoryname and filename, is missing. Another problem: When I exported the object to a file, I cannot re-export the object to the same file (error in 3DS Max: "Unable to export"). Could this be a bug in the B3D pipeline? Does anybody else have this problem? |