3ds max 8 to paint textures?
Community Forums/Developer Stations/3ds max 8 to paint textures?
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Is there some sort of plug-in (preferrably free!) for 3ds max 8 that can allow you to paint textures onto a mesh? |
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Not really. Most of the painting tools are vertex coloring tools. I usually lay out all my UV's in max and then do all my texture painting in PS and ZBrush. Try tattoo,... 3d paint written in blitz. http://www.terabit-software.co.uk/ |
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tattoo doesn't paint textures though, does it. |
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Yes it does. What did you think it did? |
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I only saw it paint rgb's... |
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What are rgbs?! It paints with photoshop style brushes. |
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rgb's = red blue green's = colored pixels. |
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And colored pixels are not textures? Seriously, there are 3 ways to color objects that I can think of. 1. Object (entity) color 2. Vertex Colors 3. Texture Maps What are you referring too? I've been doing this for 20 years and I have no idea what you are referring to. Colors use RGB values of course, but that applies to all methods. |
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I was talking about picking a texture file (bmp, tga, jpg, etc.) and painting that directly onto a mesh, like how maya does it. |
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Oh,... so you are not talking about painting on a mesh at all. You just want to apply a texture that has been already made? Look in the Max help at the material editor, and possibly UV coordinates if you don't already have them on your mesh. |
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no, like taking a brush and painting a texture onto it...(click and drag on a mesh, the projected mesh area has that texture placed to it) |
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Ahh. Take a look at the polyboost plug-in. Lots of poly modelling stuff in there, and some good texture painting tools also. http://www.polyboost.com/ |
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awesome, thanks |
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dang, It's not free...any freeware lol? |