Snake dude - Large-ish images
Community Forums/Graphic Chat/Snake dude - Large-ish images
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Was going to wait to pimp this until I had the UVW mapping finished and a skin in the works, but eh. I tried to up the poly count to something like 6,000, but I can't find anything worth adding yet.![]() ![]() ![]() No Wires ![]() ![]() No Wires ![]() No Wires Can't wait to get this git UV mapped and a skin under way. |
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Looking very nice.. does he just eat chinese or does his chopsticks work on other food aswell? ^^ |
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Very nice. Are you sure you're counting polygons correctly? That looks like more than 3600 to me, and I know a lot of modeling tools count four-sided polygons as 1 polygon, when in fact they are 2 three-sided polygons. To get an accurate count you often have to triangulate the mesh (but undo before you save!) |
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jhocking: Don't worry, I made sure to triangulate the mesh when getting the count. |
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looks cool!!! |
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not bad noel. I ws womdering about the snake body, should n't it be a bit rounder.? you should give him some big pointy teeth and big snake type eyes looking forward to seeing the texture |
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The eyes are pretty big as is, but the shape of the sockets/lids could definitely do with some work. I'll make the teeth bigger. |
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Looking good man! |