Newest pic of Tiberion cell engine.
Community Forums/Graphic Chat/Newest pic of Tiberion cell engine.
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![]() Last edited 2013 |
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Looks a bit "World of Warcraft" to me. |
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Looks good, but really all the trees should point directly upwards. Yeah, very Warcraft looking, but that's a good thing. 10 million players and counting. |
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How do you get 200,000 polys per frame to run properly, with AI and character animations etc going on? Share your secret! |
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8800 Ultra? Nice screenies. Very atmospheric. |
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Looks good, but really all the trees should point directly upwards. Sometimes, when the sky is purple, trees have been known to use surface nomals to grow instead of sunlight. |
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that number of polys arent something what should concern you..my levels has more than 200K and its smooth like silk on my 7600gt with all stuff and postprocessing included as well as characters.. |
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No Credit How dare you lol.. Im glad to see that the Multi texturing is working now, I have been away for a longtime.. I'm working slowly on my stuff still but its good to see some more advancement.. |
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FBEpyon has right.. i belive it was him that told me about SurfaceFX 32 the unduckomented attribute that makes the above possible. |
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I just found out.. that iam in troubles. the code is crappy cause of version 1,99 use version 1,98 to solve it if i run same code in v1,99 i got 4 FPS if i run it in 1,98 i got 60 fps = max this is cause of the new texture thing. as engine heavely uses readpixelfast and lockbuffer. |
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Regarding manny polygons.. morden Games uses 2 millions polygons at screeen at once. the lates ones that is :/ |
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LOD is your friend. |
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LOD ? Lod is good for distant places.. its not so nice to have close to you :D |
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LOD is like a good whore, it does what you want for the cost, but after its got everything it wants from you, it just lets you down. |
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Hey i made this engine even more gigantic you can walk for over 30 min. forever and ever... i made it buid up as you walk. :) but i eventialy scrapped it all to dust. sens it destroyed z alpha buffer. |
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looks nice FBEpyon has right.. i belive it was him that told me about SurfaceFX 32 the unduckomented attribute that makes the above possible. what is surface fx 32 and what does it do? |
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if i run same code in v1,99 i got 4 FPS if i run it in 1,98 i got 60 fps = max Are you talking about the Blitz3D compiler version?? And if so how about v1.100? BTW. Looks nice. |
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yes its blitz basic verions 1.98 anyway.. i found out that is is lockbuffer is way slower on new version. and sens orginal gigantic demo locked a buffer all time to read height positions from a picture. it created slownes issue. hmm i go find the latest version if it exists.. |
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Yeps build002b.bb is the newest version. thats where i stoped. its available here http://www.tiberion.eu/querenderengine.zip Last edited 2013 |