Problems with physical
Community Forums/General Help/Problems with physical
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![]() I have problems with physical, use and this bullet doing something wrong, because the robot if you jump from a height, very low, the tires are embedded in the ground. Any suggestions. |
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A couple questions to wrap my head around your problem: Are you using a constant velocity for your gravity? Or are you accelerating based on the distance of the fall? Are you using the native collision detection or a 3rd party library? Also are you using height map terrains or mesh terrains? |
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Hello, I am using the system physical bullet speed increases gradually to a maximum, in this case I think I've found a solution and have put some bodies rigid in the rubber tire of the front and rear of the robot wheels.![]() |