Cannon Fodder Clone
Community Forums/Showcase/Cannon Fodder Clone
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All, Inspired by a conversation on the blitzbasic IRC channel, here is the very first screenshot from my 3D version of Cannon Fodder: ![]() All comments welcome! Cheers, Ryan |
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nice, i loved this game. |
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Me too! |
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Keep going with this - Cannon Fodder was a classic and could do with a good remake!! |
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Watch out, this might offend the great Stuart Campbell, master of illusion! |
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All, Thanks for the comments! Don't expect to see too rapid a progress on this as I have Par FORE! to work on and that will be the priority for the next couple of months. CF will have to fit in when I am bored! sswift, To be honest, I'm more worried about offending you! The mouse cursor seen in the above screen is shamelessly stolen from your HUD demo but it will have to do until I can make my own far inferior version! Cheers, Ryan |
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Rs: You can use any mouse cursor I make. I REALLY don't care. :-) |
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Does that mean you would make some more for me!?! ;) Cheers, Ryan |
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Noooo. :-) But there is a tank attack title screen demo somewhere with a more 2d looking black cursor with a white outline. But you'll have to find it cause I am feeling lazy right now. :-) |
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This takes me back to one of my old projects....![]() ![]() I do still have a video of the engine in motion left on my site. http://members.optusnet.com.au/~wwhaak/Trailer1.zip |
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Sterling, I was really looking forward to that, whatever happened to it?? Cheers, Ryan |
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Watch out, this might offend the great Stuart Campbell, master of illusion! I'd be surprised if he notices it given how far his head is stuck up his rear. Great idea, and something I'd love to play again. |
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Who remembers the theme tune? "War! Has never been so much fun, War! Has never been so much fun, Go up to your brother, Kill him with your gun, Leave him lying in his uniform Dying in the sun." And the great notice at the start of the game : "This game is in no way endorsed by the Royal British Legion" Classic Sensible Software humour. @Sterling : That game looks fantastic. What happened to it? |
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@ Sterling: Me too, I was looking forward to that. What happened? Mind you, I can't talk, I haven't worked on Attack of the Baddies much since I started my current project! |
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@rsbrowndog: keep it coming! :) |
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I lost a whole stack of code due to my hard drive failing without any warning(silly me had no recent backup). I still have most of the media but all the map editing/generation code is gone. I actually wasn't very happy with the map generation side of things anyway, I was planning a complete recode before the crash but still now 12 months later I haven't had the time to get around to it. Who knows......maybe tommorow........ :) |
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release the media ;) know you want to :P |
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He he heeeeeeee......ummmmmmmm...no..... :) |
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Bad news peeps, I am not going to continue with this Cannon Fodder clone. Why? I sat down today to make a list of things I did and didn't want in the game and other additions I could make to it. What I ended up with wasn't really anything like Cannon Fodder anymore, only the viewpoint and controls were similar and they are standard for just about any RTS these days anyway. Also, at the end of the day, I really didn't want to infringe on someone else's IP, even if the company that owns it is doing nothing with it whilst turning out tripe like "Pop Idol: The Game". Grrrrrr! So watch this space (well, not this space really as I will probably start a new thread) for new shots of a revamped version of this engine, with new models, textures, etc. Mind you it's not all bad news, hopefully this thread will give Sterling the nudge he needs to go back to work on Troopers, which looks, in a word, awesome. If you haven't checked out the trailer he linked to above then take a look! Cheers, Ryan |