Dead Head
Community Forums/Showcase/Dead Head
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First of all, the jaw is (obviously) screwed up, not sure if I'll fix it since I just wanted to skin something quickly. Anyhow, no real anatomy should apply here since I really could care less. Pictures ![]() ![]() Yawn. |
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eh eh, nice work m8. |
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Nice work as usual. |
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![]() And the texture ![]() |
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Pretty scary - and nice polycount. |
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Looks like something bit this poor fella... |
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needs teeth visible inside the hole to make it freaky. try some dark green inside the very dark areas - it's boris vallejo's tip on fleshtones, and might work well. |
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doom3 |
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Skins looking very cool so far, Any updates???? |
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Psionic: Nothing recent, bit preoccupied with Vein... MegamusZoidus: You forgot "is perdy". Rob: Agreed. Thanks for the tip, I'll try it. AshMantle: Aren't you the observative one ;) The bite marks are there for a reason. jfk: I don't recall mentioning the polygon count, but OK. *puts on a mask and scares jfk* TEH YAYZ FOR SCARINEZZ. |
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think you need to work on the colour variation little, but the drawing is coming along nice. lips are really nice |
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Looks good |