engine duckstab
Community Forums/Showcase/engine duckstab
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| early screenshot of a engine which creates levels on the fly |
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| OK. I don't know what you're showing off there if the engine is supposed to generate levels. 'Cause it's just an array of models. |
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| AHH MY EYES! IT BURNS! |
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| easy man it was an entity placement code running to make sure enemies aint placed in the walls more screen shots |
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| looks promising... Make yourself a roguelike from that. :) |
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| Remove the stupid fog, or change the color, it makes the images look worse. |
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| anybetter |
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| Looks promising, would benefit from a detail texture to hide the low res texture you have atm. |
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| Nice!! I'll wait with baited breath to see whats next!! Ahh Rogue....yeah you could bust out something like that! |
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| hmm..so wich bit have to impress me? |
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| all created on the fly except the textures :) working on other features for the wall and doorways |
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| So it creates a random level? Perfect for a Rougelike game! :) Cool! Keep up the good work! |
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| looking good so far. |
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| pictures added to level to break up repetative pattern |
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| Pretty cool! Keep up the good work! By the way - That bottom number on bottom left in last pic - FPS?!?!?!?!??! Wow! |
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| updated archways formular to allow for vertical moving door which will be single surface also lower framerate at the mo due to using 2 planes for top and bottom |
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| Is the mood going to remain dark? |
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| no only working on one tileset at the mo which is a Castle/City/Dungeon set once all the glitches are removed I will work on the extra sets |
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| Rewriting the engine to allow better culling and lower polycount ie no duped tris http://www.blitzbasic.com/logs/userlog.php?user=7883&log=421 |
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| Its looking better at every screenshot ... keep on going. |
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| I wanna see a demo game that uses the engine. Preferably a FPS with loads of monsters/zombies/teletubbies to kill. No scoreboard or any of that needed, just as long as I get to kill me something in the huge dungeons. |
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| looks cool! So what is it? Random Level generator? |