MapCrafter v2
Community Forums/Showcase/MapCrafter v2
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Mapcrafter has gotten some work done on it lately, its been awhile so ill touch on what it does. it lets you make a map in a 2d editing fastion by painting the landscape with texture brushes..wich set texture and heightmap info all at once. then you can select a small icon image rpresenting an object, and stamp it anywhere on the landscape.. these icon stamps range from foiliage to buildings an example of the 2d editor (shot from old versioin . new version has newer gui) http://www.empowergames.com/newmc/MC_2D_edit.JPG? and you can export to a 3d map.. now with the 3d map you go into 3d edit mode wich gives you a few more options.. you can further tweak the map by scaling , moving, and rotaing objects . you can lightmap the scene in various ways. and export to a .b3d model.. also you can dump images of the map. wich can be used for pen and paper rpg games using miniatures. The dumped images range from small 800x600 to large 3200x2600 with hexagon tiles on them. for PNP games. http://www.empowergames.com/newmc/mc_ad4.JPG? http://www..empowergames.com/newmc/mc_minishot.JPG? with labels added to it. http://www.empowergames.com/newmc/mc_labels.JPG? |
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Tommy likee! |
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Impressive ! |
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Very interesting ! |
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Cool - bit like early warcrafts... |
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Thanks, just a bit more work and i can call it done. Any modellers want to make ultra low poly model packs for this .. email me at Gamemaker04@... MSN message me, same email for msn Would be a paying job of coarse. |
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The fist pic posted above has been updated to reflect the current appearance of the 2D editing screen |
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Tommy want wingee! |
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Example PNP export image.. the image is extremely scaled down .. original image is 16 pages. so that it can be printed for pen and paper miniature gaming. you can still see from this though how it exports. There is a hex grid over it as well, wich is easier seen at full size. http://www..empowergames.com/newmc/mc_tiled.JPG? |
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Dude! Very nice!! |
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You can grab it here if you want. http://www.empowergames.com |
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Why don't you add more 3D screenies to the page. It's an interesting product. BTW Rifraf - I'd be glad if you could post a little example in the archives on how to save B3D with multiple child meshes. |
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trying not to bloat the product page. you can also view a help/tutorial with images here http://www.empowergames.com/mchelp/mchelp.html |
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Could you perhaps do a demo so one could test it before buying? :) And can you add your own textures and 3D models as it is now? Are updates free if I buy now? |
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Updates are free, now and forever. However i am working on model packs and stamp addons for MC that will be sold seperatly. Upcomming Urban Pack in the works. many of the textures and uv mapping you see in this shot have been improved, and many more models and land textures will be added before it is complete. the models shown are the downtown area. I want to add industrial and residential as wll. ![]() |
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Map Crafter. urban map.Urban pack still a WIP![]() |
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This looks great. Do you have a demo to try out? |
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No not yet.. i dont know if there will be. The program includes alot of media content that i dont want to pass out in a demo. B3D doesnt load from bank (At least ive been unsuccessful), so solid encryption is a joke. There are ways to internally encrypt a b3d file, but i also dont want to limit the app to just b3d input media. |
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RifRaf, Makes sense - great looking product. Do you include .bb samples with it - |
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No special code is required, it outputs a usable model . you just use loadmesh() on it. |
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MapCrafter looks sweeeeeet! Congratulations RifRaf! |
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thanks. another shot. in a demo im making to promote MC a bit. http://www.empowergames.com/mapcrafterpromo/image4.jpg? |
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Mapcrafter has gotten a few updatates, and a user base 25 strong. woowhoo. lol changes. 2D MODE. ----------------- you can select if you paint with height brush, texture brush, or both. You can autogenerate heightmaps, and autotexture them. based on the currently selected texture pallette. You can Load all model/stamp packs, or just the ones you want to work with. 3D MODE ----------------------------- Changes you make to models in 3d mode are saved in the .mc m file, and so when you go back to 2d mode, your 3d changes arent lost. Building catagory models allow objects to stack on them . meaning in 2d mode, you can place castle, or large building stamp.. then for example stamp a flag or another castle level on top. and in 3d mode it will stack as intended. other objects will stack on buildings catagory objects too, but you wont have to worry about other objects stackin on each other.. like trees ect. example .. http://www.empowergames.com/mapcrafterpromo/totem_spires_all.jpg? ROAMER MODE ------------------ cloud cover, and animated water added. as well as water wiggling view when beneath the water. --PLANS. I plan to incorperate a network game launcher and client directly into Mapcrafter.. these will allow you to launch with MC maps as your game level, inside the game you will have movement measuring, dice to roll , chat room, and game peices you can drop and move based on rolls. as well as making non player game peices spout dialoge and such. The aim is to have an environment with very loose rules to allow players and game hosts to play in table top style rpg. using whatever rules they like. It will have very easy to script special effects, dialogues and game peice movement/spawns. to enhance the game play. |
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MC really is growing fast, good program. Great for making maps for PnP games |
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Thanks.. Sorry to keep reviving this topic, but Mapcrafter Online is making some progress. Its basically a meeting place to play virtual tabletop PNP rpg games. Heres an early shot. ![]() so far. you can create, destroy, move ,and rename avatars. Speak in general chat, or through an avatar. load maps, and save/load your game progress. You can easily measure game space distance from any two points to help players comply with dice rolls. also the game peices in the pic are just placeholders, im looking for an modeller to make a set to be included with the program. |
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Anyone willing to help me test mapcrafter multiplayer board game ?? its about a 12meg zip, and ill be ready for testing monday evening (Central time zone). Pop me an Email @ Gamemaker04@... , and ill email the link out. Thanks in advance. |