(nameless) Ego-Shooter
Community Forums/Showcase/(nameless) Ego-Shooter
| ||
![]() ![]() ![]() These are some screenshots of our upcoming shooter. To be included in the final version: - Win32 Standalone Server - AntiCheat - Online Statistics There is a lot to do! Hope you like it so far... |
| ||
That looks fantastic !! Well done ! |
| ||
Looks very nice. Shame it isn't an RPG. |
| ||
Some nice artwork there, the only thing that stands out to me as "not pretty" is the mesh on the railing in the 1st scene there, otherwise, looks great, some nice light-mapping there, very nice from a B3d standpoint, better looking then Half-Life1. |
| ||
FABTASTIC! Nice work there people! IPete2. |
| ||
Very nice lighting man. And good high res textures :o) Looks fab! |
| ||
demo demo demo. |
| ||
Nice design, good lights. Looking promising so far. |
| ||
I know you would have supplied one if you wanted to give us one, but DEMO! You have anything to shoot at yet? |
| ||
WoWZA!! verrry nice indeed... i echo what Ross said... definitely a project to watch... say t, how do you get such detail in the textures... mine look so muddied when the view gets close to em... --Mike |
| ||
theres a tiny guy in the game!! |
| ||
Screenshots look very impressive - but is it as impressive moving? Demo hint. ;-) |
| ||
no demo at the moment, sorry. i have to finish the standalone server first, cause this will be a multiplayer only title. but i'll keep you informed! textures are most 512x512 type, using dxtc with dx7dll. anisotropical filtering is an option too (dx7dll). but coronas are missing, particle engine is missing too.. there is a lot to do. i will give you new screenshots as the project grows. |
| ||
Looks a bit like the warehouse in the css level Assault which is no bad thing. Add some boxes and crates and it will look more like a working warehouse but I suspect you have more stuff planned ;) |
| ||
you are right ;) more to come... |
| ||
I think the environment looks great, but shame it's just another gun shooter. |
| ||
its not just another gun shooter. wait und you will see ;) |
| ||
t3K|Mac , can you point me where to download DX7DLL ?? Please.. |
| ||
Looks ok but all three screenshots are taken from different angles in the same square room?? Is there anything more, or is that it? |
| ||
Nice work. What do you use for your map editor? |
| ||
@gfk: its the same room, but it is still empty. it will be filled with lots of stuff and other models. remember its an early stage and modelling takes a lot of time. the level itself will be bigger of course ;) @leadwerks: i use giles to set and light the models. models are created with lightwave and b3d-exporter. @naughtyalien: don't know the url anymore, but i can send you the dll via email... |
| ||
t3K|Mac, can you do that via email (xyboots@...) I'll apprechiate that a lot and if you can send also files necessary for successful use of DX7DLL /decls, functions explanations, etc/...thank you in advance.. |
| ||
Nice teaser. - You have to finish this... :) |
| ||
@naughty: zips were rejected.... another emailadress available? @grisu: for sure we'll finish this. we are just 2 men, so progress is a bit slower than other teams... |
| ||
..how come rejected?? I have 2 gigs free space..try to rename DLL extension in to anything but not EXE or DLL(within or not, zip file) and it should work...do that please and i am sorry for taking your time.. |
| ||
i've sent them to you as .zip attachment... i'll upload them to my webspace and mail you the link... |