Ace of Bases 2.0 - New Graphics, lvls 'n Features!
Community Forums/Showcase/Ace of Bases 2.0 - New Graphics, lvls 'n Features!
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ACE OF BASES Version 2.0 Copyright Matthew A McFarland Music, SFX, Programming by Matthew A McFarland Graphics by Ryan "Pixel Outlaw" Burnside -- REVISION 2.0-- * Revamped levels * Increased fun factor * Added new Enemy type * Overhauled graphics -- REVISION 1.2-- * Increased Machine Gun FireRate * Changed levels a bit * Added GamePad Support ----- I was inspired by a contest we ran at http://www.shmup-dev.com to design a game fast. So I designed a short little game in 24 hours with the knowledge I already have with bmax. This was a lot of fun!!! HOW TO PLAY Protect the BASES at all costs! Click the Left Mouse Button to launch a Rocket, if you click it again it'll explode and destroy any enemies and their weapons! Hold down the Right mouse Button to use your machine gun! It is much faster than the rocket but it is much weaker. It can be used to knock enemies out of the sky!! HAVE FUN!!! Matt McFarland ![]() ![]() ![]() Download Here: http://www.shmup-dev.com/AOV/AoB.zip |
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oooh an improvement. How many hours now, > 24 for sure right? |
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I've lost count Jake :D I'm actually itchin to get started back on my galaga clone again.. bout time right? |
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Linux version uploaded!! http://www.shmup-dev.com/AOB/AoB.tar.gz ( 2 mb) |