Blue Agent 69: My first game in Max
Community Forums/Showcase/Blue Agent 69: My first game in Max
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Blue Agent 69 is a remake of a game I made back in the Borland Pascal days. Its still not totally finished, but I would like to hear others opions on the game. There still is some bugs I think. Its a two player game, where the task is to get the heighest score. Information is in the game. Download the first version here. And a screenshot: ![]() |
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WHOA... check out the demo at http://www.acemagicnumber.com If I had put my timer bar (also red) on the right instead of left, I'd be afraid of getting sued. I'll give your game a shot when I wake up. SpaceAce |
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I haven't downloaded it, but the colours are burning my eyes. |
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SpaceAce: Its a remake of a DOS game I made 15-16 years ago. GFK: I know, graphics is not my strongest side. Thats why I ask for others opions. |
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"I haven't downloaded it, but the colours are burning my eyes." LOL... very diplomatic. Tri|Ga|De, I agree with GfK. The colours are a bit... well, he said it best. Try matching colours on this site (designed for html, but it'll work). www.colormatch.dk |
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Reactor: As I said to GFK, graphics are not my strong site. But I'll give it a go and try to make the game looking okay. B.t.w. great link, I sure can use this later. The game is just practice for me so I can get better with MAX. |
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Well, it's not really a graphics problem - just colour. Bright red on blue never looks good. ;) |
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Sorry haven't played it, got to agree with others, didn't feel like downloading due to graphics, and lots of numbers, sorry :-( |
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Tri|Ga|De - I know the similarities are coincidence, they just jumped out at me. Blue background, cells with numbers in them, a red timer bar to the side of the board, menu/information items on the left... I am downloading your game right now and will let you know what I think. If you get a minute, please try out Magic Number. For some reason, I can't get any feedback from the people around here. Maybe it's the "numbers" that Grey Alien seems so afraid of. Edit: OK, I gave the game a try. My first thought is that the game actually looks much better when playing than it does in the screenshots. You might still want to tone down the red a little. Also, color of the font on the instructions screen makes it a little hard to read. The gameplay is interesting but not entirely clear. I can't determine any particular strategy to clearing the numbers, but I didn't have anyone to play against so that might have been part of the problem. I think the game is pretty neat, overall, and it's different from most other puzzle games I've tried. SpaceAce |
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SpaceAce: Thanks. I'll working on a less colorfull version. |
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I have the original running on DosBox. Used to love this game! |
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A new version is up. See first post for screenshot and download. |
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Didn't it used to have robot type women in the background (DOS version)? You actually wrote the version I've still been playing all these years? Wow. |
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No I did not, mine was a remake of another. Maybe it was a remake of the one you have, I don't know. I can't remember the name of the game, maybe it was an Amiga game. Do you have screenshot of the game you been playing. |
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Interested in the AI code. Ever since I saw this game (used to work in a computer shop when I was younger - sold 3 copies of Blue Angel) I liked it. Now, a few (lot) years on and a programmer for the amusement industry I think I can make this into an SWP (skill with prizes) game for bars and pubs for the UK. Email me. |
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Blue Angel, yes thats the name. Now I remeber. How the hell did I come up with Agent??? Look in your inbox |
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Ok, thanks for pointing that out. The version I have is Blue Angel 69 - (freely available on the net - along with DosBox). |
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Got your email. Replied. |
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The playing area was also smaller on BA69. Cracking game. Grommit. I can do a screen shot tomorrow first thing, it's on my work PC in the office. |
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Blue Angel 69: http://members.chello.at/theodor.lauppert/games/angel_69.htm |
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Any one else has comments on the new colors? |