Miniships WIP
Community Forums/Showcase/Miniships WIP
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Hi all! Miniships Game will be a simple (free) 3d sea battle for 2-8 players (LAN/internet). Here are the first public screenshots and gameplay movies from the game. The game is almost finished but need some works & tests. More information soon. ![]() ![]() ![]() ![]() ![]() ![]() Video1 Video2 |
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Sweet! I tried a game like this years ago, you using Ashadow? Looks nice! |
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amazing!!!!!! bufff!!!! amaziiing... :o) all the best! |
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This looks really interesting...seems to be a lot of fun to play it^^ You are using the ashadow lib, right? Edit: damn to slow^^ |
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This looks great! Makes me really want to push on with my 3D projects. |
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very nice looking, keep up the good work! |
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Brilliant!!! |
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Very nice! |
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Looks excellent. Nice job! |
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Very impressive! I look forward to the demo. One small criticism - I found the repeated use of the same crew sound got a little wearing as I watched the videos. The sound otherwise was fine. |
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Thanks guys! >Loctar, Lui Yes, Ashadow inside (and Etna, Fastimage, Lotus particle etc.) >mkg Yes, the repeated sound is used when the guns are ready (will be 2 or 3 in final ver). I'm waiting for a new sounds from my friend (btw. ingame msx author). In fact you can hear now a few sounds from ... ermm... another game :) Btw. GUI/HUD is WIP too :) |
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Thats amazing. Keep up the good work |
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Looks really amazing! What role does the wind play? Are the cannon balls, the ship-speed or both influenced by it's direction and force? regards, D2006 |
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The wind affect the speed only. It was very hard to shoot enemy when the cannon balls had been influenced by the wind. |
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Excellent work. :) |
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Fantastic - hurry up and get it finished !! Really like the look of this. One tiny thing i noticed - the smoke / fire sprites are sometimes not aligning themselves to the camera in the little mini targetting view so you see them from an angle instead of straight on. This looks excellent though. Mark |
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This looks uncannily like 'Pirates Gold', which is a good thing. Well done. |
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I was working on something like this awhile back however stopped do to time constraints (can see it in gallery). Mine didn't look nearly as good Congrats on an awesome looking game. |
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Cool! |
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Impressive! very good work. |
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Looks great! Can't wait to have a go... |
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Very nice work. ^_^ I like the water. |
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Nice one, and interesting concept. Well done Mikele, keep on ! Sergio. |
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Well done. It is interesting concept |
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Ok, seeing as this thread has been given a kick, hows it going Mikele? Have you managed to finish this yet? |
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There's no mention of it on his(her?) website, so it must have been back-burnered. It looks like an awesome game. I wonder how the scope was done. It's a 3D scene, so it must have been rendered to a screen buffer, but how was it copied? It's round, so a copyrect would't work. Is it done with copypixelfast or something similar? Interesting idea for a contest; "How was this done? (or how could this be done.") people would try to reverse engineer a cool feature from a demo or video. Just a thought. |
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oh this is not so difficult, you could use "copyrect" Just create a sprite or similar, and attach it to the cam(as hud), then ad the texture, which recieves the result from copyrect Then add a second texture with a alpha channel( or black and white ) to the sprite, thats all :-) ... cam=createcamera() hud=createsprite(cam) entityblend hud,1 positionentity hud,0,-1,2 ren_tex=CreateTexture( 128,128 ) EntityTexture hud, ren_tex,0,1 alp_tex=loadtexture("alpha.jpg",2) EntityTexture hud,alp_tex,0,0 while mainloop=1 ... CopyRect 0,0,128,128,0,0,0,TextureBuffer( ren_tex) ... wend So you could be able to make nearly every form you want to have, without much work |
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kinda reminds me of the pirates of the caribbean online game. the part where you steer a boat and shoot others. veeery nice work. |
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Thanks Lui, that makes sense. I emailed Mikele about the revival of his thread, so maybe he will give us an update. I hope this game gets released. |
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Nice, Kinda reminds me of Sid Meyer's Pirates. |
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Hello everybody! We are hard working on final version. Our plans are little change because some portals want to buy this product. If you like to see latest (wip) version please check this link: http://www.freakytikiproductions.com/Mini_Ships/index.php Cheers, Mikele |
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i love it. it looks very similar to an idea i started working on a few years ago (but never had the time to take it farther then some minor idea testing). imo if it plays as good as it looks, you have a winner. i look forward to trying it out. is it just ship battles or can you do other things. i always wanted to try and make a multiplayer pirate game based on gameplay ideas from pirates of the caribbean(the first game), port royale 2 and sid meier's pirates. |
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Looks awesome in the videos, must be fun to play! |