Quadris is a clone of an adaptation of the Second Life game Tringo. The objective is to place pieces on to a grid to create 2x2, 3x2, 2x3 and 3x3 blocks, which disappear and earn you points. This picture should make it more clear:

The green piece is the piece being placed, and the resulting 2x2 block will be cleared, giving the player 10 points. (This screenshot was taken before I renamed the game to Quadris.)
In standard mode, you are given one of each piece in a random order, and the objective is to get as many points as possible (the highest scores are around 250). There is also a play-until-you-skip survival mode, and an interesting head to head mode (I still don't know if either player gets an advantage yet). Although somewhat unpolished (like PiMorize), the game is essentially complete. Eventually I may add a highscore list, and the settings menu could be a bit more helpful, but everything is essentially done.
Quadris page on my website Direct download for Windows Source code on Github
|