Free Map/Level Editor Source For Bmax Users
Community Forums/Showcase/Free Map/Level Editor Source For Bmax Users
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Hello, Here is a free map/level editor for 2D BlitzMax coders. Place the folder in your BlitzMax directory and modify the source code to suit your needs and compile it. It's designed to run from the IDE. It's free to do whatever you like with it. I've used this since 2006 for level/map creation on several of my games - enjoy! http://www.HsRetroGames.com/Development/MapEdit.zip Note: Does not include an image set or map file, use your own image set and create a map file... ![]() |
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thanks looks good |
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look good and what tiles size is it? 8 x 8? |
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You can modify it for any size. As it is, it's set up for 20x20. |
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thanks man :) |
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No probs, I hope it works out for most :) |
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Can you configure how many tiles, across/down (in each texture) along with how many empty pixels between each tile? Thx for sharing this btw. |
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yes it does. :) Playing around with this, so far it's not working correctly when there is no border between tiles. At least not on my kit... will modify tile set and try again later. |
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Yeah, I always have a space between image frames when capturing them - So it will probabably need modified a tad :) |
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MGE - You can configure map widths and heights yes, not sure what you mean about textures, this is a simple tile map editor. |
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Anyone interested in this can read more on my news page under the April 28, 2010 post: http://www.HsRetroGames.com/news.htm I hope it helps... |