cars ai
Community Forums/Showcase/cars ai
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just playing with jv-ode, cars, tracks and ai http://sites.google.com/site/odriozolajuanignacio/carsAI.zip there are 2 executables, one for race and other for edit the tracks to play with. ![]() ![]() Juan |
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Awesome! I'd rather have the source though (not including the JV-ODE.bb of course... I have that already) ;) |
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Woaa!!!! Fantastique (french ;) ) +1 for the source ;) ;) ;) JP |
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..very nice.. |
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Whoa, that looks very impressive! Tried the files on my W7 computer, oh my that does look sweet to say the least. Great work again. |
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thank`s i will soon post the code, there are much clean up to do first! probably i start a thread on UserLib or Blitz3d Programming to extend concepts about ai if some one else is interested Juan |
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Oh yes, people are interested. |
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Wow Charrua, that is a very generous offer to post the code for the ai path you have generated. +1 Vote for me for services to the Blitz community - ai for 'competition's' cars is something that has intrigued / eluded me. I'd like to propose that Charrua receives a 'Charrua's posts' topic along the same lines of Brucey's posts - his path generation code & 3d World generation IDE are both exceptional pieces of coding. Happy Dayz indeed. |
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bp, i apreciate your words and suggestions, but, my work is a draft compared with the ones i got on this forums. as other say: knowledge is to share. I'm a teacher in the electronics area, so this is what i do. the source code is posted here: http://blitzbasic.com/Community/posts.php?topic=90169 best regards Juan |
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Thankyou for sharing the source code Juan, I'm an ex student in the electronic area myself, dipping your toe into the other area of white mans magic - electronics can be interesting, the firmware you can get these days is astounding. I've played with Microchip's PICs a while ago. |
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Charrua, I updated your source and posted it on the above thread, there is now some joypad support included. Regards, BP. |