itch.io embeds now supported
Community Forums/Technical Discourse/itch.io embeds now supported
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The site now supports embedding of itch.io products. usage: {itch itch_product_id} where {} = [] example: The product_id can be located in the embed code provided wih embed button click at itch.io. |
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What about re-enabling the forum search, please. |
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What the hell? This is a good decision by BRL. I don't know what world I am living in. |
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itch.io is actually one of the channels I've had an eye on lately. https://ragingmages.itch.io/lone-water-prologue |
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From the comments on that game it sounds like the GTX 560 is a bit of a pig. |
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What about re-enabling the forum search, please. Yes, it's on the list. |
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itch.io is a real nice and clean way to post projects finished and w.i.p, many monetization features too if you like. I get real good traffic on my games from there. testing... |
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Awesome! |
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Great stuff ;) |
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I am using itch for some time now. It's really great how they thought things through! |
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I like++ this animation, is CrashTest the game in the pipeline? |
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Is payment method selectable? Mark's Admob offering on the front page is only PayPal but CrashTest Art is showing Paypal, Credit Card, Bitcoin? |
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I think it depends on what payment-"receivers" you define in your account. bye Ron |
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There are two options you can choose from in your account settings; "Collected by itch.io, paid later itch.io collects your payments, you request to be paid in bulk later. itch.io's default payment providers are used" "Direct to you You get paid immediately each time a purchase is made. You must link to payment providers you wish to support." 'collected by itch.io, paid later' supports Paypal, CC and Bitcoin. 'Direct to you' appears to only support Paypal and in some regions Stripe |
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I like++ this animation, is CrashTest the game in the pipeline? Thanks skidracer! A game? Not sure. Would love to do it though. The CrashTest Art is part of a bigger plan. What we are trying to do is to create a generic look for graphics that people can use to prototype a game ( or as final gfx in your game is fine too ). For now the CrashTest Art is mostly suited for a platform game but soon we will add some top down graphics. Besides animations like the robot we will add vehicles, spaceships and everything else what we think is useful. Where this ends I don't know :) Another idea behind the CrashTest Art is that we can use it to showcase our editor that we are working on to create some example levels. I am also adding Pyro 2 examples to every update to show how to make the robot move and jump, etc. and with each update an example will be added. Who knows, at the end it could be a complete platform construction kit but that is further in the future. |
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I like++ this animation, is CrashTest the game in the pipeline? Pssssst skidracer.... it's happening :) |