RPG Project (Update)
Monkey Forums/Monkey Beginners/RPG Project (Update)
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Hi everyone, I have previously mentioned in the forums that I plan to make an RPG style game for my A-Level computer science coding project. We only have the free version of Monkey-X available and I have some basic experience with the mojo plugin. I have researched around the topic and found some good games such as the lost wand. I was wondering if it was feasible to implement these features into the mojo platform: - Tilemap level -Potentially scrolling screen? -Multiple levels Thanks :) |
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Do you mean can the platform support them if you code them - the answer is 'yes, certainly'! Or do you mean will they appear as built-in options? In this case the answer is 'no chance'. Mojo is a general purpose library for basic graphic and sound support - it is not designed to operate as an engine for a particular type of game. I think the third party Ignition add-on has this kind of stuff, but as far as I know it is not free. |
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Yup, I'd be coding it from the ground up, so I was just wondering if it was possible to do. I've seen a few examples for loading tilemaps in mojo from a text file ETC. If you know of any tutorials/examples of any of the other features I mentioned, that would be a big help! We are entering the design phase of the project soon and I'll need to quote some algorithms for the main features of the game. |
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Yes for all 3. I know because all of that stuff works in my RPG. Use an int-array for the tilemap. Scrolling screen -> have a camera Each map has it's own file with the respective data in it. |