Has monkey garbage C++ collection changed?
Monkey Archive Forums/Monkey Discussion/Has monkey garbage C++ collection changed?
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I used to be able to run my games on the Nintendo DS, but with the last version of monkey v43 or possibly a previous version, the games crash after a few seconds because something has been freed. (an object that points to a texture) The freed object is called NE_Texture and it is not created with monkey code, it is created as part of a seperate graphics library written in C. Does the monkey garbage collection now free stuff that hasnt been created by monkey? |
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Actually...i'm wondering how you got your game to run on the DS :)? |
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http://www.monkeycoder.co.nz/Community/posts.php?topic=800 it helps if you have had experience setting up GLFW for MINGW |