Monkey with SDL target?
Monkey Archive Forums/Monkey Discussion/Monkey with SDL target?
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SDL 1.3 works on iOS, Android, MacOSX, Windows and Linux. Wouldn't this be a great target for Monkey? I mean, Monkey already support C, so the work would be down to export all the functions to Monkey. What do you guys think? |
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I think that it's not really neccessary. Monkey is already acting in a way like SDL so I think mojo should get all the attention. |
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true, as long as a target has a glLoadMatrix-like command, it can be supported usually |
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Hmm, I think of SDL because it has more features and extensions like SDL_Mixer, SDL_TTF, SMPEG, etc. To get all these for mojo it might take longer than porting SDL? |