The vague answer at this point is "sort of, but not really"...
http://www.monkeycoder.co.nz/Community/posts.php?topic=2953
I got GLFW and HTML5 working at one point, but because the Pi doesn't have 'full' OpenGL, it was unaccelerated.
We really need OpenGL ES support for the Pi to work properly. That will hopefully come at some point, either via GLFW 3 or Mark's plans for 'mojo3d', but my understanding is that the Pi needs some platform-specific code in order to get hardware acceleration, so most likely would be dependent on GLFW 3 implementing it (which it's meant to be doing).
I did get Ted building and running on the Pi, and it ran surprisingly well (I'd expected it to really drag -- the Qt toolkit really impressed me when I saw this!), but until the Pi-specific hardware support is in place (again, most likely via GLFW), it's not much use...
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