Compiler Directive to Set Assets Directory
Monkey Forums/Monkey Programming/Compiler Directive to Set Assets Directory
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Just an idea... I thought about this because I'm doing lots of branching for testing and... Could we have a directive whereby we can specify the *.data folder to go along with the source file? This would make it easier to do testing or version tracking or code branches, as follows: ' in file main.monkey AssetsDirectory( "main.data" ) ' not really needed because default is main.data, as it is now ' in file main_test.monkey, main_v1.monkey, main_v2.monkey, etc... ' these files are in the same directory as main.monkey above AssetsDirectory( "main.data" ) ' and I want them to use the same assets as the main.monkey source Yes, I could just keep making a copy of the assets directory and rename it, but come on! :) Or how do people do it now? |
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+1 This is very handy. I have changed the IDE to create on-the-fly (if the source contains 'Function Main') the proper *.data, but with testing I have a folder full of .data and .build folders... a mess! In general more control from the source code (maybe via compiler directive) should be a simple solution |