Experimental update V52F up! [MONKEY NEWS]
Monkey Forums/Monkey Programming/Experimental update V52F up! [MONKEY NEWS]
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Hi, OK, experimental update 52f is now available, featuring a bunch of tweaks and fixes. The V52 series really should have ceased being 'experimental' some time ago. The initial 'big change' I was concerned about was the new config file system and data file filters, and that seems to have gone without a hitch! Modules mojo - added NOP versions of AccelX/AccelY/AccelZ to glfw, flash and xna targets. glfw opengl - added glActiveTexture and glClientActiveTexture to gles11. android mojo - implemented secondgear's fix for handling back button events on pre 2.0 versions of android. html5 mojo - added HTML5_SUSPEND_ON_BLUR_ENABLED="false" config setting. html5 mojo - Overhauled audio system. Fixed audio crash when suspending app. Trans (1.29 (still!)) Fixed assign op /= with ints in JS returning fractions. Fixed file filter code. |
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Thank you for the constant updates! Your efforts are greatly appreciated. |
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yeah nothing more reassuring after just buying a product than getting an update for it the very next day :) I think the only thing I would love is an installer, so that I dont need to keep moving over my modules every time tho. |
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True, moving modules around everytime is a pain. |
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Thanks for the update. |
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Do you have to move them? IIRC I didn't bother last time. I just copied my whole Monkey dev directory (including modules and projects) for safety or reversion. Then I unzipped Monkey on top of the old version. Finally I copied back the config file and I think a modified target file I was using. So long as there are no name collisions with new Monkey files, it should work fine. |
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Sorry for being a complete newbie, but where should I find the new update? :-) |
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@fsoft: All updates and downloads are available in your account TAB in this site. See up, the ccount section. It has a menu item for all updates. |
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@ziggy: thanks a lot! :-) |