Trash It!
Monkey Archive Forums/Monkey Projects/Trash It!
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Hello, We have just released an update to our app Trash it! This was pretty much an entire rework of the game. Bugs were fixed, suggestions added, artwork redone, and many new features added. It now has an in-game store to unlock new trash cans and background! Overall this is a much better game! The game is free and displays Amazon Ads. It is available on Google Play and Amazon App Store for Kindle. ![]() ![]() ![]() ![]() ![]() Google Play: https://play.google.com/store/apps/details?id=com.trashit Amazon: http://www.amazon.com/Black-Moose-Games-Trash-It/dp/B00DH2I3KC/ All I can say is Monkey is awesome! Suggestions or comments are welcome! |
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Congratulations on releasing your game :) It's quite simple but strangely satisfying! I think my daughter would enjoy it. As for feedback, how about the following (honestly no intention of coming across as an arse, just want to give you as much feedback as possible): 1) Animate it a bit. Give each of the falling items their own looping animation to make things a bit more interesting. 2) Effects. Make collisions between things a bit more interesting by maybe adding some sort of particle effect 3) In game feedback. The bar at the bottom of the screen is quite quiet and is very easy to ignore completely. From what I can tell, it has 3 different states and it goes down by one each time you miss an object. Might I suggest you change this to 100 and then decrease it 10 times a second (or something similar). Once it starts getting low (below 25), give some sort of visual prompt as well as an alert sound effect. Each time you collect some trash, bump the value up a bit (maybe decrease how much it goes up once the game starts getting more difficult). 4) A few times I lost, not because I hit too many bombs/tnt but because the bar ran out. In each instance it wasn't actually my fault and I couldn't get to the items to actually collect them (because of bombs and tnt). Point 3 would help with this. 5) After you finish, don't just dump the player back to the main menu. Show them in big letters the score they got and then show the highscore list and where they are in it (should they have got a score good enough) 6) Have a simple intro into play, something like Ready, Steady, GO! Good luck with this and future games! |
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Thanks for the feedback and suggestions Raz! We just released a major update and I think you will find it is a very different game. Over the past few months, we implemented some of your suggestions, others suggestions, and overall changed almost everything about the game. It is a much more solid game now. I edited the main post to reflect the updated version of the game. Feedback or comments are very welcome! |