Box2D usable on Android?
Monkey Targets Forums/Android/Box2D usable on Android?
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Hi folks, I have a game, which I want to port to Monkey. It uses simple Box2D functionality in it (gravity, apply force and collision check) and I wonder if Box2D is fast enough on Monkeys Android solution. I have a HTC Desire to test on but before I jump into the task, I would like to hear your opinions. |
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Short: Yes. Long: It depends on your needs. The garbage collection jumps in under Android 2.2 which creates some jerking. It's better under 2.3. I've posted a box2dscreen for use with diddy under the code section, should help for a quickstart. |
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Thanks! |