Build error SimVerifier TRANS V1.80 MonkeyXPro83a
Monkey Targets Forums/iOS/Build error SimVerifier TRANS V1.80 MonkeyXPro83a
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Just upgraded to Xcode 6.3, deleted the iOS build folder rebuilt an example project in Ted and keep getting this error: [CODE]4-20 17:35:14.225 xcodebuild[1144:19029] [MT] iPhoneSimulator: SimVerifier returned: Error Domain=NSPOSIXErrorDomain Code=53 "Simulator verification failed." UserInfo=0x8ff783fd89374 LocalizedFailureReason=A connection to the simulator verification service could not be established., NSLocalizedRecoverySuggestion=Ensure that Xcode.app is installed on a volume with ownership enabled., NSLocalizedDescription=Simulator verification failed.} Build settings from command line: SDKROOT = iphonesimulator8.3 [/CODE] The app build succeeds so that is a plus. I have researched this sort of error, and it is all over the board, of course nothing about how it relates to Monkey and TRANS build. Is the Ted build and run on OSX supposed to call up the iPhoneSimulator directly when calling the build and run icon from the Ted toolbar? I don't mind calling up the project in Xcode do test in the iPhoneSimulator, but sometimes I would like a quick run from Ted in the simulator, if that is possible? |
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Have you tried validating the Xcode templates project settings? It's one thing that you have to do every time you update Xcode. |
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@dawlane - Anything more than just opening up the MonkeyGame.xcodeproj in the targets/ios/template folder? There does seem to be other reports of this issue reported in various incarnations since Xcode 6.1 and it has carried forward in 6.2 and now in 6.3. It seems that one flavor affects build inside the Xcode IDE and that seems to be easily resolved. It also occurs when calling 'xcodebuild' by a LaunchAgent and that may be what happens in TRANS. Here is a link that has more information: https://devforums.apple.com/message/1125904#1125904 I am not sure what this error is affecting, but it seems in the case of Ted it is causing the simulator not to run, but not sure why it needs to run in the build process anyway? Does it provide addition verification on the compile. The SDKROOT = iphonesimulator8.3 is a bit suspect, I do have that simulator installed, but maybe there is a problem with that. Anyone else out there that upgraded Xcode from 6.2 to 6.3 recently? |