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Blitz3D Programming
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.Blitz3D.Blitz3D Programming
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Topic
Author
Posts
Last post
Resources for X/3DS/MD2/B3D
Anarcade
3
Beaker
(2003)
Single surface particle system
poopla
4
poopla
(2003)
Aligning objects to a terrain
Skel
6
Skel
(2003)
Screenshot
cermit
6
cermit
(2003)
How to inverse Y axis ?
Red
2
Floyd
(2003)
Explosion FX
maverick69
6
maverick69
(2003)
Select 3d objects with the mouse
Spikenspan
3
Spikenspan
(2003)
Loosing text in fullscreen
DJ. n-ICE
11
Neochrome
(2003)
3d export/import library
MattG
11
Skitchy
(2003)
confused with joints
InvisibleKid
9
InvisibleKid
(2003)
Need help with player movement !
JPL
9
LostCargo
(2003)
B3D2XML (code inside)
Difference
13
Ricky Smith
(2003)
Help > Collision problems with rotating objects
EOF
18
DJWoodgate
(2003)
Lightwave Exporter
starfox
8
starfox
(2003)
BlitzBass problem in Blitz3D
DJ. n-ICE
6
DJ. n-ICE
(2003)
Turning off bilinear filtering?
Dr Derek Doctors
5
Dr Derek Doctors
(2003)
DIfferent masking schemes
Beaker
4
Pudding
(2003)
#ff0000 <-> 255,0,0
nazca
7
nazca
(2003)
SCALING ISSUES!!!
Ash_UK
6
Second Chance
(2003)
camera zoom and fov
Second Chance
13
Second Chance
(2003)
making a 'smart' camera
SSS
4
nazca
(2003)
Avoiding crappy looking 640 X 480
Jeremy Alessi
49
Gabriel
(2003)
massive slow down
karmacomposer
10
Sir Gak
(2003)
Flip The Sprite
EvilMeowChi
9
9572AD
(2003)
Altering the pitch of a 3D sound?
CopperCircle
4
_PJ_
(2003)
Towel mesh 'projection'
poopla
3
poopla
(2003)
ScaleEntity Command
Ash_UK
7
Ash_UK
(2003)
Splines and meshes...
DarkEagle
15
MattG
(2003)
Meshperformance
Sweenie
5
SSS
(2003)
Maya plugins
Seivad Noj
8
Ricky Smith
(2003)
Terrain Texture Splatting???
makakoman
12
makakoman
(2003)
Using 1024 X 1024 textures for sprite based screens?
Jeremy Alessi
4
Jeremy Alessi
(2003)
Collisions In Functions
Ash_UK
9
Ash_UK
(2003)
Rotating each triangle in a surface individually?
Gabriel
9
Gabriel
(2003)
cyberseth
Ash_UK
11
cyberseth
(2003)
Taking the 3d plunge
gnipper
7
Steve Elliott
(2003)
3ds child rotation and other issues
Perturbatio
3
Perturbatio
(2003)
Convert 3DS to B3D
gnipper
2
jhocking
(2003)
Shatter Screen Wipe?
Gabriel
14
Gabriel
(2003)
My game (name to find)
mouss38
6
Neo Genesis10
(2003)
CAMERA VIEWS!!!
Ash_UK
7
Neo Genesis10
(2003)
Jump tables?
Strider Centaur
6
Anthony Flack
(2003)
ICE 2003!!!!!
cyberseth
5
Ash_UK
(2003)
collision system
hub
9
hub
(2003)
Global TYPEs
maverick69
7
Koriolis
(2003)
Platform Collision Test Code
Physt
8
EOF
(2003)
help needed with animating texture
Knotz
8
Knotz
(2003)
shadows?
SSS
4
cyberseth
(2003)
ZELDA (GAMECUBE!)
Ash_UK
15
SSS
(2003)
Level Format...
SSS
7
BlackJumper
(2003)
Found this nice 3D file format
Skitchy
14
Dock
(2003)
relative to global acceleration conversion...
Beeps
4
Beeps
(2003)
Unwrap texturing
Imphenzia
2
Beaker
(2003)
how do I save in B3D format
Aoneweb
3
Aoneweb
(2003)
Mask Terrain
Minecrawler
2
jhocking
(2003)
Joining up meshes
Rob Farley
6
Gabriel
(2003)
.X to .B3D convertor. Possible?
Skitchy
6
jhocking
(2003)
Have I updated
Aoneweb
5
Shagwana
(2003)
Terrain Height Maps
Skel
6
mrtricks
(2003)
TerrainY equivalent for meshes??
PsychicParrot
4
TartanTangerine (was Indiepath)
(2003)
Given a plane and a 3D point, transform the 3D point to a 2D coordinate along the plane.
JoshK
19
JoshK
(2003)
Pixel-perfect sprites in 3D?
asbjorn
7
jhocking
(2003)
MD2 - Any drawbacks?
Skitchy
12
Skitchy
(2003)
Texture here, oh it's gone, Ahh it's back again.
Cold Harbour
10
Hotcakes
(2003)
Another collision query
Skel
10
Skel
(2003)
Gradual EntityFade
(tu) ENAY
6
Anthony Flack
(2003)
Trium 2 Build 009 Multiplayer Demo Update
Filax
24
Filax
(2003)
sprites
SSS
9
SSS
(2003)
camera scaling ??!!
Second Chance
1
Second Chance
(2003)
Character Model Sample Animation
JoshK
12
Skitchy
(2003)
Garbage-collector
GameLab
5
podperson
(2003)
camera on robot arm
shawnus
3
shawnus
(2003)
Tachion Storm Screenshot
Filax
17
maximo
(2003)
Change resolution during the game
RepeatUntil
13
jhocking
(2003)
camera on robot arm
shawnus
2
DJWoodgate
(2003)
Texturing animated models
Ash_UK
4
podperson
(2003)
children count as seperate entity?
(tu) sinu
4
Mustang
(2003)
How to make Blacksmoke
Neochrome
20
JAW
(2003)
Runtime Error: Object does not exist
UncleLag
2
Skysaw
(2003)
Using Text on a Texturebuffer
yinch
2
Beaker
(2003)
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