| | | |
Xors3D engine Full | Yue | 80 | Yue (June) |
Blitz3d to Hardwired Converter? | dgran98 | 2 | Rick Nasher (May) |
Fastlibs FastImage for Xors3D? | Yue | 3 | Yue (April) |
Userlib by MixailV for fix on Windows 8 [B3D] | Yue | 12 | Yue (April) |
TMXLoader - A free, easy and fast .tmx loader | TheMrCerebro | 1 | TheMrCerebro (April) |
Game Server - Client Userlib | eng_harvey | 126 | eng_harvey (March) |
low-level commands | Prym | 7 | Prym (February) |
Screen saver | Boiled Sweets | 4 | Dan (2017) |
Any good physics wrappers to use? | MicroSpam | 17 | Yue (2017) |
user32 gdi32 | Prym | 7 | Prym (2017) |
DLL to extend B3D released | Billp | 67 | dna (2017) |
Sprite Candy Full | Yue | 9 | LineOf7s (2017) |
Fastlisbs Out | Yue | 5 | cs.s.petike (2016) |
OpenAl for Blitz Here. :) | Yue | 20 | gpete (2016) |
Blitz3D GUI library? | Yue | 5 | Rick Nasher (2016) |
How to create specific window size? (CreateWindow) | RustyKristi | 5 | RustyKristi (2016) |
Saving specfic bitsize. | Nexinarus | 11 | _PJ_ (2016) |
Shadows experiments | MikhailV | 29 | RustyKristi (2016) |
UDP LAN multiplayer (continued) Pt2 | Rick Nasher | 42 | Rick Nasher (2016) |
BlitzMovie | _33 | 3 | RemiD (2016) |
Any userlib to play tracker music? | szmol96 | 5 | szmol96 (2016) |
Tom's DLL Question (DX7.DLL) | RustyKristi | 13 | RustyKristi (2016) |
Newton Wrapper for Blitz3D by Itmbin | Zethrax | 20 | Yue (2016) |
Synchronize Physics World Step and Framerate Limit | RustyKristi | 7 | RustyKristi (2016) |
Need help with Harwired/Hybrid | szmol96 | 4 | RustyKristi (2016) |
FastText for BB3D 1108c ? | Prym | 14 | Yue (2016) |
Blitz3D <> HardWired/Hybrid (DX9/11) Setup & Info | Rick Nasher | 77 | RustyKristi (2016) |
LIBVLC + video frame capture userlib | grable | 68 | RustyKristi (2016) |
Irrlicht 1.8.3 Wrapper and Source for Blitz! | AquaLung | 54 | RustyKristi (2016) |
BlitzExtensions - Really Extending Blitz | Xaymar | 15 | PSY (2016) |
LAN multiplayer(UDP).. | Rick Nasher | 180 | Rick Nasher (2016) |
UDP Network library v1.12 | Flanker | 202 | Rick Nasher (2016) |
Free bullet physics system. | Yue | 11 | _PJ_ (2016) |
Russian language | Gamemaker1 | 8 | Guy Fawkes (2016) |
update for windows 8 and 10 | Prym | 8 | Prym (2016) |
Face detect and UDP | ZJP | 32 | ZJP (2016) |
FMod decls | MadJack | 1 | MadJack (2016) |
UDP-Network-Library | Xaron | 11 | Rick Nasher (2015) |
Fastlibs has broken with the upgrade 1,107 B3D | Yue | 54 | Yue (2015) |
Hi, I need FastExtension 1.15 | tux | 7 | tux (2015) |
cURL Library | Joey | 4 | wedoe (2015) |
Draw3D2 - Fast Single Surface Graphics Library | hectic | 30 | Yue (2015) |
Where sample User 32 Screen Windows.[Fix] | Yue | 1 | Yue (2015) |
Dreamotion3D Wrapper | Spike314 | 60 | 3DRCzy (2015) |
Fractal noise! | MusicianKool | 5 | _PJ_ (2015) |
Am I doing this right? | EpicElrod | 2 | Yasha (2015) |
FragMotion APP | blicek | 6 | blicek (2015) |
Vista & WinBlitz3D - clipping region problem?! | Danny | 8 | Danny (2015) |
Help needed with WB3d_FakeFullscreen | Dan | 1 | Dan (2015) |
MIDI Dll for Blitz | Ziltch | 7 | rendomizer (2015) |
Cheetah DB | Knotz | 7 | ZJP (2015) |
USERLIB DECLS TO CSharp (Unity 3D) converter | ZJP | 1 | ZJP (2015) |
PhysX wrapper for Blitz3D | Render | 182 | Cellulo (2015) |
BlitzPlay Pro | stayne | 4 | videz (2015) |
TouchScreen Lib for blitz3D | Osoko | 13 | Osoko (2015) |
My friends considering a new laptop - is Windows 7 (locked) | Blitzplotter | 1 | Blitzplotter (2015) |
gdi32.dll help needed | Prym | 4 | Prym (2015) |
Draw3D2 GUI manual! | 2 Unlimited | 3 | ThePaiva (2015) |
Weird shadow with FastExtension | hoyoyo80 | 8 | hoyoyo80 (2015) |
FastExtension Shadows (SOLVED) | TomFeatherhill | 2 | videz (2015) |
Free payment ??? | blicek | 20 | Rick Nasher (2015) |
RLE Compression | Nexinarus | 1 | Nexinarus (2015) |
OpenURL-command to Blitz3D | Marcell | 8 | _PJ_ (2014) |
Blitz3D + FastExtension | RGR | 16 | Osoko (2014) |
Bullet Physics wrapper | Mirage-lab Team | 25 | kiami (2014) |
Help with physics lib bullet | Yue | 1 | Yue (2014) |
Serializer / Pointers | Dakkaron | 1 | Dakkaron (2014) |
Windows 8 : Get Touch Screen fast response Mode ? | Osoko | 1 | Osoko (2014) |
Parallax Mapping demo with FastExtension library | MikhailV | 10 | Yue (2014) |
Skynet++ (Script Engine) | IgorOK | 4 | IgorOK (2014) |
JV-ODE collision question | Cubed Inc. | 9 | Wayne (2014) |
Particle Candy demo? | siredblood | 4 | Yue (2014) |
Please-share program "Sprite Candy Shape Editor | ART555 | 15 | Yue (2014) |
Fast Image 1.4.34 | Kippykip | 5 | Rick Nasher (2013) |
Nexus 3D Engine | KimoTech | 169 | Hotshot2005 (2013) |
SE BlitzMovie | alain | 10 | Rick Nasher (2013) |
XORS3D engine developer SQUID contact e-mail ? | Juggernaut | 12 | RifRaf (2013) |
Sprite Candy GUI problems | Aussie | 11 | Aussie (2013) |
Softpixelwrapper -explodes and dies? help! | Imperium | 13 | Imperium (2013) |
Fast Extend library - Thread 6 | Beaker | 47 | jfk EO-11110 (2013) |
Problem with xors3d | Leon Drake | 12 | Danny (2013) |
Fast Extend Library - Error | oss133 | 4 | oss133 (2013) |
Xors3D engine still available ? | Osoko | 9 | Yue (2013) |
UDP Voice Recognition Server | ZJP | 5 | _PJ_ (2013) |
New Helper Userlib | Apocalypse | 32 | virtlands (2013) |
Sprite Candy GUI | Aussie | 8 | Blitzplotter (2013) |
Nsprite2 LIB not found? | Imperium | 2 | Hotshot2005 (2013) |
STD Console DLL | mk2y10 | 1 | mk2y10 (2013) |
Nsprite2 - Now Free? | Imperium | 13 | Ringo (2013) |
Looking for Sprite/Particle Candy | Imperium | 1 | Imperium (2013) |
My Hierarchical Database Lite version | Hardcoal | 7 | Guy Fawkes (2013) |
BBS 1.7.0 | Abrexxes | 40 | Abrexxes (2013) |
Seeking forcefeedback zip & need external progeny | Mikorians | 2 | Mikorians (2013) |
Portable Declarations | _PJ_ | 2 | virtlands (2013) |
Searching for Userlibs by Beaker for [G]iles! | t3K|Mac | 1 | t3K|Mac (2013) |
userlibs not working in Windows 7? | Gillissie | 3 | John Blackledge (2013) |
any dll for breakpoints ? | Prym | 3 | Prym (2012) |
image processing | manababel | 3 | manababel (2012) |
.Newton Wrapper for Blitz3D | Itmbin | 72 | Yue (2012) |
Tiled2BB - Fast and easy '.tmx' loader | TheMrCerebro | 2 | Captain Wicker (crazy hillbilly) (2012) |
BCF & Easy Tokamak FREE | Captain Wicker (crazy hillbilly) | 6 | Yue (2012) |
Best Blitz3d Ide? | Stellar | 68 | Yue (2012) |
Velleman K8055 Usb Board | Dannyk | 11 | Dannyk (2012) |
Box2D wrapper for blitz disappeared... | Unite!!! | 2 | vivaigiochi (2012) |
Tokamak Physics Thread 5 | skidracer | 175 | Captain Wicker (crazy hillbilly) (2012) |
BlitzODE Physics Thread | BlitzSupport | 221 | Rroff (2012) |
JV-ODE Physics Thread 13 | VIP3R | 125 | VIP3R (2012) |
MSSQL Server Integration | Knight #51 | 5 | Guy Fawkes (2012) |
b3d-jpct-vgl | Leon Drake | 4 | Blitzplotter (2012) |
Blitz3d for Android | MoonShadow | 8 | Blitzplotter (2012) |
Fastext texture blends | jfk EO-11110 | 4 | Rroff (2011) |
Ultra FastImage for Blitz3D - thread 2 | Beaker | 26 | Yasha (2011) |
Help i lost PishX | Yue | 1 | Yue (2011) |
Abandoned libs | Ferret | 4 | LineOf7s (2011) |
Sprite Candy Corrupt gfx img uses texture to edge | Ian Martin | 7 | Ian Martin (2011) |
What am I missing here? [FastImage question] | Yasha | 4 | Yasha (2011) |
Sprite Candy Memory Image to Texture? | dluciani | 2 | Ian Martin (2011) |
Devil GUI | MusicianKool | 2 | MusicianKool (2011) |
Ashadow Bug | Yue | 1 | Yue (2011) |
FI_TRIANGLELIST bugged ? | Bobysait | 1 | Bobysait (2011) |
Ogre3D for Blitz3D | bruZard | 55 | bruZard (2011) |
Help Me please.!! | Yue | 2 | Yue (2011) |
World3D has a Trojun! | Dicon | 9 | _PJ_ (2011) |
Obtain monitor capabilities | _PJ_ | 15 | _33 (2011) |
What is the rendering potential of FastPointer? | puki | 11 | Rroff (2011) |
JoyGetDeviceCapsA%() | _PJ_ | 5 | _PJ_ (2011) |
Libs Xwraper PX | Yue | 1 | Yue (2011) |
particle candy | Mike0101 | 13 | Xaron (2011) |
Fast Extend library - Thread 5 (locked) | Beaker | 215 | Beaker (2011) |
Systembeep error - decls & dll | Golden Oldie | 3 | Golden Oldie (2011) |
WIIMOTE LIB 2010 Release | Charrua | 30 | wmaass (2010) |
Box 2d Physics Wrapper | mike950 | 11 | Unite!!! (2010) |
SoftPixel Engine Wrapper 2.0 (only for B3D) | LukasBanana | 57 | KronosUK (2010) |
Using Blender to create stuff for Blitz3D | Dicon | 3 | ardee (2010) |
Help PhysX Wrapper | Yue | 5 | Yue (2010) |
FFLL - dll - wrapper - Fuzzy Logic - need help | patmaba | 5 | patmaba (2010) |
Which physics engine for driving/racing games? | jeffmorris | 13 | Blitzplotter (2010) |
Pathfinding DLL | Knight #51 | 16 | patmaba (2010) |
Coldet | Aussie | 4 | elias_t (2010) |
Blitz Object Question | Knight #51 | 5 | Knight #51 (2010) |
Source Code of PhysX Wrapper | Xors Team | 11 | Yue (2010) |
Advapi32 Registry lib help | _PJ_ | 4 | _PJ_ (2010) |
Application and game scripting with Scheme | Yasha | 2 | Virtech (2010) |
can someone make any sence of this? | Heliotrope | 5 | Heliotrope (2010) |
A new kind of scripting | Yasha | 3 | Blitzplotter (2010) |
can't find comdlg32.decls in the userlibs archive | nadia | 5 | nadia (2010) |
RVO2 Library: Reciprocal Collision Avoidance DLL | ZJP | 13 | Virtech (2010) |
BASS.dll and BPMs | Flame | 10 | Abrexxes (2010) |
blur image with drawimageex | vivaigiochi | 3 | vivaigiochi (2010) |
Xors3D | Matty | 52 | Mike0101 (2010) |
Raknet - Whats WRONG with it?? | Sake906 | 15 | ZJP (2010) |
Game Controller support in Blitz3D? | jeffmorris | 3 | ZJP (2010) |
AlbaLynx [GUI] | Xors Team | 7 | Xors Team (2010) |
Maya ( or Maya-be not ) | Dicon | 4 | cr (2010) |
Kernel32.dll - GetSystemTime() | _PJ_ | 5 | _PJ_ (2010) |
Fast Extension or Xors3D? | QuickSilva | 7 | Ferret (2010) |
Unicode text with fastimage | Pinete | 1 | Pinete (2010) |
Is this the end of Devil Shadow system? | Dicon | 16 | ShadowTurtle (2010) |
Using Fastextensions ( no show of texture ) | Dicon | 5 | Dicon (2010) |
AShadow Shadows | FBEpyon | 4 | SabataRH (2010) |
FastImage and Mappy? | Headdy | 2 | Headdy (2010) |
world3d | SabataRH | 7 | Charrua (2010) |
What can cause ActiveX components to kill Blitz3D? | Shifty Geezer | 2 | Shifty Geezer (2010) |
Looking for ingame gui lib | Ferret | 11 | Leon Drake (2010) |
PhysX Wrapper by Xors3D | Leszek | 2 | Rroff (2010) |
FastPointer (multi-threading) Tips. | MusicianKool | 11 | Serpent (2010) |
need help with an api call for my wiimote lib | Charrua | 26 | Charrua (2010) |
B3D Texture Format? | Doktor Zeus | 9 | Serpent (2010) |
nSprite2 & isometric 2d (not 3d) | Matty | 1 | Matty (2010) |
Where did all the GUI's go for Blitz3D ?!?? | Kozmi | 6 | EPS (2010) |
External Thread for Blitz3D | ZJP | 9 | Neochrome (2010) |
fastExt + fastImage problem | Charrua | 6 | Charrua (2010) |
too many particles typs used | Santiworld | 3 | Santiworld (2010) |
Kernel32.dll "RtlMoveMemory" | _PJ_ | 4 | Charrua (2010) |
SHP Fluid particles for Blitz3D | ZJP | 25 | Noobody (2010) |
MAV with Tokamak in a very simple program | Vorderman | 2 | Rroff (2010) |
BlitzPlay Pro 2.2 again | Imphenzia | 7 | Zephar123 (2010) |
miniODE - a free ODE wrapper | Yasha | 11 | Charrua (2010) |
JV-ODE Physics Thread 12 (locked) | VIP3R | 200 | VIP3R (2010) |
Caps Lock etc. | _PJ_ | 3 | _PJ_ (2010) |
FastExt Glow | GIB3D | 7 | Oiduts Studios (2010) |
Fastlibs + Blitz Sprites = huge slowdown? | Vorderman | 10 | Vorderman (2010) |
Shadow to picrture's borders | Marcell | 2 | Oiduts Studios (2010) |
Fastlibs FreeTexture bug? | FlagDKT | 18 | FlagDKT (2010) |
Problem with Fastlib shadows | Vorderman | 6 | Rroff (2009) |
Ain't Viewports brilliant? | Blitzplotter | 1 | Blitzplotter (2009) |
WinBlitz3D | dogzer | 2 | Kev (2009) |
Fastextension - renderworld with alpha | dogzer | 4 | Vorderman (2009) |
Ultra FastImage for Blitz3D (locked) | MixailV | 271 | Beaker (2009) |
FastExtension - Light64.png vs nvector.png | dogzer | 4 | MikhailV (2009) |
Ultra FastText for Blitz3D (+Unicode) | MixailV | 160 | Pinete (2009) |
Fastextension bump mapping - how does it function? | dogzer | 3 | dogzer (2009) |
What'#s the difference between CallDll() and decls | _PJ_ | 3 | _PJ_ (2009) |
Writing registry entries | _PJ_ | 5 | _PJ_ (2009) |
SoftPixel Engine Wrapper for BlitzBasic | LukasBanana | 42 | LukasBanana (2009) |
Fastlib (Memory Access...) | Oiduts Studios | 7 | Oiduts Studios (2009) |
Fast Extend library — Thread 4 (locked) | BlitzSupport | 183 | Beaker (2009) |
FastPointer library use case: play movies | alain | 3 | xMicky (2009) |
Where is the original Physx wrapper ... ? | Paolo | 3 | Paolo (2009) |
RakNet Statistics | Tab | 2 | Tab (2009) |
Registry Key reading (AdvApi32) | _PJ_ | 1 | _PJ_ (2009) |
3D Movement Keyss | AJ00200 | 36 | _PJ_ (2009) |
CollLib v2.0 (userlib) is released | Mahan | 17 | Mahan (2009) |
ccDB released (threaded DB access) | Mahan | 1 | Mahan (2009) |
Newbie Doing Sprite Candy | GrayKnight2k | 6 | GrayKnight2k (2009) |
Sound Analysis related userlib | _PJ_ | 3 | jfk EO-11110 (2009) |
XNET Multiplayer Network Engine | C64 | 37 | Chroma (2009) |
Phil Newtons ZipApi | RifRaf | 2 | RifRaf (2009) |
Ninfa3D a new 3D engine for Blitz3D and Blitz+ | Ian Thompson | 36 | puki (2009) |
JV-ODE Physics Thread 11 (locked) | VIP3R | 200 | VIP3R (2009) |
Sprite Candy Tools Failing | QuickSilva | 47 | MadJack (2009) |
Quake C | Yasha | 3 | Yasha (2009) |
User lib ideas | Knight #51 | 31 | Mike0101 (2009) |
WinBlitz3D quit message | Tiki | 3 | Tiki (2009) |
AlphaGUI - documentation | nrasool | 3 | nrasool (2009) |
Startup menu | MadJack | 6 | AJ00200 (2009) |
New windows | Ryudin | 4 | AJ00200 (2009) |
Treeparty 1.42 | SabataRH | 11 | Mike0101 (2009) |
Multiplayer Ode | Santiworld | 6 | Santiworld (2009) |
FastExtension 1.13 shadow solution | Sake906 | 6 | Santiworld (2009) |
Fast Extend library — Thread 3 (locked) | MikhailV | 222 | BlitzSupport (2009) |
HookB3D (blitzclose extended) | chi | 9 | chi (2009) |
Question about terrein with JV-ode | Santiworld | 3 | Santiworld (2009) |
Basic Interpreter 32-bit DLL for script | ZJP | 1 | ZJP (2009) |
Speech recognition and text to speech. | Vertigo | 7 | AJ00200 (2009) |
Using a library | Sph!nx | 5 | Sph!nx (2009) |
Fastimage or other lib, question. | RifRaf | 5 | ZJP (2009) |
searching for advice ode collision, or blitz... | Santiworld | 5 | Jerome Squalor (2009) |
just bought the moraldi level editor | chrisnorris007 | 4 | chrisnorris007 (2009) |
text entry with sprite candy | chrisnorris007 | 2 | chrisnorris007 (2009) |
BlitzBassStudio 1.7.x | Abrexxes | 11 | Abrexxes (2009) |
3D over SpriteCandy HUD | wmaass | 6 | wmaass (2009) |
JV-ODE destroy geom bug? | Craig H. Nisbet | 5 | VIP3R (2009) |
Any prolific SpriteCandy users? | wmaass | 3 | wmaass (2009) |
fasttext + spritecandy drawing priority | Pinete | 1 | Pinete (2009) |
alphagui problem | chrisnorris007 | 19 | Naughty Alien (2009) |
Soft Body Physics? | Mortiis | 9 | mtnhome3d (2009) |
help with game speed depending of fps (using ode) | Santiworld | 6 | Santiworld (2009) |
bass.dll + 3D? | John Blackledge | 20 | John Blackledge (2009) |
Bass23 | Abrexxes | 94 | Abrexxes (2009) |
Test Xors3d versus Blitz3d? | Luis de la Cruz | 10 | khayn (2009) |
Devil Shadow System | puki | 7 | jtassinari (2009) |
Imphenzia Audio System | Imphenzia | 7 | Imphenzia (2009) |
bass.dll - sorry to bump | John Blackledge | 11 | John Blackledge (2009) |
Xors3D instancing shader test | ZJP | 9 | miez (2009) |
A question regarding decls | _PJ_ | 4 | Knight #51 (2009) |
Where can I cet a DX7 SDK? | ChristianK | 11 | ZJP (2009) |
Please help me!! | bulat | 2 | markcw (2008) |
Particle System Recomendations | Knight #51 | 3 | Knight #51 (2008) |
how to make wrapper from class | bulat | 1 | bulat (2008) |
Xors3d & PhysX Wrapper New site. | Tab | 34 | t3K|Mac (2008) |
DX7 Rumble Library | Pepsi | 26 | Pepsi (2008) |
User Lib Help...PLEEEEEAAASSS!!!!!! | Knight #51 | 23 | Knight #51 (2008) |
JV-ODE identify top & bottom of car & apply nums | Blitzplotter | 9 | Blitzplotter (2008) |
Softbody Physics? | H. T. U. | 2 | Tab (2008) |
How to create GUI library ? | Gerard | 4 | Gerard (2008) |
ToolUI - where can I get it? | Kenjar | 3 | markcw (2008) |
Particle Candy - Returning Particles | Mortiis | 3 | Mortiis (2008) |
Multitouch screen / touchlib | bulat | 1 | bulat (2008) |
music generator? | Pax | 2 | blade007 (2008) |
Easy way to create windows menus & buttons? | Ekix | 27 | Danny (2008) |
FastExt & Sprite Candy Problem | Mortiis | 4 | Mortiis (2008) |
Set Task Priority of your Appliaction or Game | Barton | 1 | Barton (2008) |
mciMP3 and XInput libraries... for free! | SLotman | 2 | Naughty Alien (2008) |
WB3D Help | Guy Fawkes | 2 | John Blackledge (2008) |
Fast Extend library — Thread 2 (locked) | MikhailV | 208 | MikhailV (2008) |
Where the bug belongs? (Fast Extension) | Moraldi | 5 | Moraldi (2008) |
I'm missing something... error in ode.. | Santiworld | 4 | VIP3R (2008) |
Leadwerks+ Blitz3D | jtassinari | 7 | Mortiis (2008) |
Race cars performance in JV-ODE | Santiworld | 3 | Santiworld (2008) |
WB3D Memory Leak? | Danny | 10 | Abrexxes (2008) |
WB3D ScrollBar | Nack | 6 | Kev (2008) |
WB3D forced repaint event? | Danny | 10 | Kev (2008) |
OpenGL or Direct3D-engine? | KimoTech | 15 | KimoTech (2008) |
PhysX - Drivers Not Found!!!! | jtassinari | 1 | jtassinari (2008) |
Particle candy: Hide all particles? | Sake906 | 9 | ZJP (2008) |
Srpite Candy image | Moraldi | 5 | Moraldi (2008) |
EPR files & T.ed | Aussie | 4 | puki (2008) |
HideWindow DLL | Xzider | 3 | Xzider (2008) |
XInput and userlib problem... | SLotman | 5 | VIP3R (2008) |
Blitz3D Virtual Machine | Sake906 | 5 | Koriolis (2008) |
WinBlitz3D Styles | Nack | 4 | Nack (2008) |
Can't decide | H. T. U. | 14 | H. T. U. (2008) |
IDEal Problem | Blitzblaster | 2 | Blitzblaster (2008) |
BlitzPlay | EmerGki | 8 | EmerGki (2008) |
Anyone Have Sweenie's Tokamak Wrapper? | Gabriel | 5 | EOF (2008) |
WinBlitz3D and other gui serious questions... | Linaxys | 6 | Al Meyer (2008) |
Sprite Candy demo problems | josk | 6 | josk (2008) |
ODE + T.ED | Al Meyer | 11 | Al Meyer (2008) |
SetResolution(width,height,bit,freq) | chi | 11 | chi (2008) |
JV-ODE Physics Thread 10 (locked) | VIP3R | 174 | VIP3R (2008) |
@Render: questions for PhysX wrapper | Happy Sammy | 1 | Happy Sammy (2008) |
Getting Andreyman's AShadow bb and dll | syntax | 7 | Naughty Alien (2008) |
userlib problem | Spike314 | 10 | Charrua (2008) |
devils shadow system | Ben(t) | 2 | Ben(t) (2008) |
RetroMusic | RetroSouls | 3 | Abrexxes (2008) |
ODe - play sound when an objetc collide | Santiworld | 3 | Santiworld (2008) |
Midi dll? | elcoo | 3 | elcoo (2008) |
Swift Shadow System & 3D World Studio Problem | Mortiis | 1 | Mortiis (2008) |
About Purchasing Swift's Shadow System | Mortiis | 3 | sswift (2008) |
JV-ODE naval simulation | Santiworld | 11 | VIP3R (2008) |
Please Test! render2texture & DDS CopySurface | Tom | 30 | Xaron (2008) |
UltraFastImage: Dynamically generated alpha/masks? | Danny | 3 | Danny (2008) |
devils gui | mtnhome3d | 6 | mtnhome3d (2008) |
FastExt lib help | Naughty Alien | 5 | Naughty Alien (2008) |
JV-ODE question... | Santiworld | 3 | Santiworld (2008) |
Stopping a ball from rolling down hill in easytok? | D_Town_Tony | 1 | D_Town_Tony (2008) |
Ragdoll Sourcecode | Vorderman | 17 | shootermaker (2008) |
Install SpriteCandy+Ideal | proud2bme | 3 | proud2bme (2008) |
JV-ODE: Trimesh question | Al Meyer | 4 | Al Meyer (2008) |
Slowing a character down in EasyTok? | D_Town_Tony | 1 | D_Town_Tony (2008) |
JV ODE _ Newbie Question | Al Meyer | 12 | VIP3R (2008) |
Can you use animated models in easytok? | D_Town_Tony | 2 | Gabriel (2008) |
jv-ode more than one car | Santiworld | 6 | Blitzplotter (2008) |
Fast Extend library | @rtur | 135 | MikhailV (2008) |
Does JV-ODE support cloth simulation? | Happy Sammy | 2 | VIP3R (2008) |
Winblitz3d copy & paste | Billp | 9 | John Blackledge (2008) |
Jv-ode help | Santiworld | 5 | Santiworld (2008) |
HLSL. Possible? | ZJP | 9 | MikhailV (2008) |
GUI Libs | Nack | 3 | Doiron (2008) |
AShadow and SpriteCandy doesn't work together? | Jokkeri | 16 | _33 (2008) |
fonttext | mtnhome3d | 5 | mtnhome3d (2008) |
some questions on EasyTOK | chwaga | 3 | chwaga (2008) |
Physx cloth problem | Naughty Alien | 6 | Naughty Alien (2008) |
Ashadow problem!! | L_Draven | 4 | L_Draven (2008) |
EasyTOK question | chwaga | 9 | chwaga (2008) |
Physx body type.. | Naughty Alien | 2 | Dreamora (2008) |
SpeedText ( Beta ) | ChristianK | 9 | MikhailV (2008) |
DLL for Joysticks | EmerGki | 1 | EmerGki (2008) |
AShadow Lib & Vista | Moraldi | 1 | Moraldi (2008) |
AShadow lib - ACopyMesh | Moraldi | 6 | Moraldi (2008) |
devils shadow system | mtnhome3d | 5 | mtnhome3d (2008) |
f-userlib | Pipes | 1 | Pipes (2008) |
Physics How To | Jerome Squalor | 7 | mtnhome3d (2008) |
Sprite Candy Update | proud2bme | 3 | IPete2 (2008) |
Working on new dll to extend Blitz3d | Billp | 10 | Billp (2008) |
Mesh Factory | Moraldi | 4 | Moraldi (2008) |
GameScript question... | c32bit | 7 | OJay (2008) |
2D/3D Distance DLL | Xzider | 7 | Xzider (2008) |
Shortest Path Algorithm | Moraldi | 24 | Moraldi (2008) |
Torque Wrapper DLLs compatible? | t3K|Mac | 6 | ZJP (2007) |
Does exist a lib to simulate magnet ? | patmaba | 15 | Barbapapa (2007) |
ashadow sprite clipping issue | stayne | 1 | stayne (2007) |
FastText.dll - Testing under Win 2000 and VISTA ? | Paolo | 6 | Uber Jase (2007) |
Ashadow and Vista | SabataRH | 3 | SabataRH (2007) |
Swift shadow question? | Pete Carter | 4 | sswift (2007) |
Best lib for fast parallax scrolling? | Uber Jase | 10 | _33 (2007) |
Andreyman ashadow | Pinete | 42 | _33 (2007) |
Particle candy and jv-ode? | Pete Carter | 9 | Blitzplotter (2007) |
AShadow memory functions | ChristianK | 31 | _33 (2007) |
debug with sysinternals debugview | chi | 1 | chi (2007) |
WinBlitz3d Docs - Please Help! | poopla | 3 | Kev (2007) |
BlitzPlay | _33 | 3 | _33 (2007) |
How Easy is EasyTok? | IKG | 21 | Panno (2007) |
Ashadow lib. DOF | RifRaf | 2 | _33 (2007) |
DPS vs ParticleWorks | chwaga | 2 | Mortiis (2007) |
XLNT ii Status | eye | 9 | Abrexxes (2007) |
best GUI system? | chwaga | 9 | Happy Sammy (2007) |
Tokamak Ragdoll | srcoder | 1 | srcoder (2007) |
Libs for Image filter effects? | RifRaf | 11 | RifRaf (2007) |
How? | Jerome Squalor | 9 | Jerome Squalor (2007) |
PhysX wrapper v1.2 | Proger | 6 | Filax (2007) |
What is the newest version of [K]ODE editor? | Happy Sammy | 5 | Happy Sammy (2007) |
Ngui | chwaga | 2 | chwaga (2007) |
Is a physics visual editor helpful? | Happy Sammy | 5 | Happy Sammy (2007) |
BlitzPrinter | boomboom | 5 | chwaga (2007) |
AShadow + Animated object | EmerGki | 3 | Pinete (2007) |
PhysX wrapper 1.2 - Soft Body demos | Proger | 12 | Proger (2007) |
Mesh Factory 1.0 | Moraldi | 8 | Moraldi (2007) |
JV-ODE Physics Thread 9 (locked) | VIP3R | 180 | VIP3R (2007) |
convert Blitz collisions to Newton | MadJack | 8 | MadJack (2007) |
RakNet Wrapper 0.5 Released | KuRiX | 87 | t3K|Mac (2007) |
Searching for blitzsys.dll | popcade | 4 | _33 (2007) |
force feedback | blade007 | 3 | blade007 (2007) |
Problems with different versions of Windows | Shifty Geezer | 4 | Shifty Geezer (2007) |
Did anyone buy Ageia PhysX card? (locked) | Happy Sammy | 1 | Happy Sammy (2007) |
Interactive Desktop | BlitzBasic303 | 1 | BlitzBasic303 (2007) |
EasyTok - Make Level specifications | Fuller | 20 | Fuller (2007) |
Help needed with BBCruncher | Shifty Geezer | 1 | Shifty Geezer (2007) |
What's the best solution for real-time shadows? | JustLuke | 39 | MeowZ (2007) |
Tokamak Update? | Chroma | 3 | Chroma (2007) |
Best free physics lib wrapper | jfk EO-11110 | 12 | Happy Sammy (2007) |
Sprite Candy and Z-Order | Moraldi | 11 | MoonShadow (2007) |
Any news of EasyTok? | Happy Sammy | 2 | Filax (2007) |
Compile BB program to DLL | bytecode77 | 9 | Jerome Squalor (2007) |
Realtime image processing | ZJP | 22 | CopperCircle (2007) |
JV-ODE: Galaxy Man! Ragdolls in outer space! | Danny | 4 | Happy Sammy (2007) |
Ngui Problem | zeekdragon | 1 | zeekdragon (2007) |
AShadow shadows | xmlspy | 2 | Dreamora (2007) |
Bump Mapping demo & source | Tom | 35 | Happy Sammy (2007) |
Using the Direct3DDevice in a PureBasic DLL | ChristianK | 3 | ChristianK (2007) |
Bass and Avi movie | ZJP | 8 | ZJP (2007) |
Widescreen with Swift GUI system | Dock | 3 | Dock (2007) |
AShadow Lib : Refractive Water Question | OverDozing | 1 | OverDozing (2007) |
MMS Network Lib | Spike314 | 5 | Spike314 (2007) |
Very simple physic wrapper :) | Itmbin | 41 | Quantum (2007) |
AShadow code examples | xmlspy | 2 | xmlspy (2007) |
Multiple MP3 at the same time? Now it's possible! | SLotman | 6 | SLotman (2007) |
Newton Physics question | Nexus6 | 7 | Render (2007) |
Bassmod 2.0 | Abrexxes | 3 | Abrexxes (2007) |
Tokamak Physics Engine is now Open Source! | Happy Sammy | 2 | Tom (2007) |
How to use Dev c++ to create dll for Blitz3D? | Happy Sammy | 4 | slenkar (2007) |
Speaking of AShadow... | Reactor | 19 | MixailV (2007) |
Sprite Candy Fonts | Moraldi | 2 | Moraldi (2007) |
J2K-Codec Wrapper For Blitz3D | @rtur | 5 | Danny (2007) |
AutoITX3.dll | chi | 1 | chi (2007) |
Particle Candy sounds | Moraldi | 1 | Moraldi (2007) |
AlphaGUI -- Can't see the menu. | Mattizzle | 4 | Naughty Alien (2007) |
IDEal | little_iris | 4 | ChristianK (2007) |
Environment Bump Mapping? | ChristianK | 1 | ChristianK (2007) |
coldet question | MadJack | 4 | MadJack (2007) |
Appropriate physics library to use? | hockings | 9 | hockings (2007) |
Someone could recommend a good 'Flare' function?? | Pinete | 11 | Barliesque (2007) |
Combo boxes and F-UI | Moraldi | 2 | xmlspy (2007) |
JV-ODE Physics Thread 8 (locked) | VIP3R | 180 | VIP3R (2007) |
Edge Detection Dll? | CopperCircle | 4 | CopperCircle (2007) |
Clipboard.decls - TWAIN | explosive | 1 | explosive (2007) |
user lib function not found | patmaba | 9 | patmaba (2007) |
Bass Bytes2Seconds? | mr.ninja | 5 | @rtur (2007) |
ODE Problem | jfk EO-11110 | 7 | Danny (2007) |
Random "user lib not found" errors. Any ideas? | Gillissie | 5 | Gillissie (2007) |
ashadow lib | stayne | 14 | Pinete (2007) |
ColdSteel demos? | Warren | 4 | Warren (2007) |
Anyone heard of IrrKlang? | t3K|Mac | 5 | Gabriel (2007) |
Bloomfilter out of alignment (locked) | Leto | 1 | Leto (2007) |
Quick physics overview | jfk EO-11110 | 10 | Vorderman (2007) |
BlitzUI works in non 3D | Rook Zimbabwe | 3 | Damien Sturdy (2007) |
Wanted: userlib tutorial for dummies | jfk EO-11110 | 4 | jfk EO-11110 (2007) |
How to create own Blitz3D libs? | va!n | 3 | Boiled Sweets (2006) |
OpenAL | JoshK | 6 | t3K|Mac (2006) |
Shell32.dll | Subirenihil | 4 | VIP3R (2006) |
Tokamak MAV due to FREEing RBs? | Vorderman | 14 | Sweenie (2006) |
EasyTok update 1.4 released | Filax | 23 | Filax (2006) |
Beeps P5 userlib | boomboom | 8 | jfk EO-11110 (2006) |
TextureStageState problem | ChristianK | 1 | ChristianK (2006) |
bump mapping library | ChristianK | 1 | ChristianK (2006) |
BlitzBASS who do i use? | Boulderdash | 20 | LAB[au] (2006) |
hel for bass.dll | mongia2 | 15 | jfk EO-11110 (2006) |
WinBlitz3D : Get Active Gadget?! | Danny | 3 | Danny (2006) |
EasyTok/Tokamak - how to detect collision? | Boiled Sweets | 19 | Filax (2006) |
Filax, new EasyTok functions for you to include! | Boiled Sweets | 18 | Boiled Sweets (2006) |
Render to cubemaps demo | Tom | 14 | bytecode77 (2006) |
EasyTok/Tokamak - how to make RB hover? | Boiled Sweets | 2 | Boiled Sweets (2006) |
EasyTOK and ragdoll ? :) | Filax | 17 | t3K|Mac (2006) |
JV-ODE Physics Thread 7 (locked) | VIP3R | 180 | VIP3R (2006) |
winblitz3d | stayne | 6 | stayne (2006) |
SMS Library ( projectional shadow system ) | Bobysait | 4 | JoeGr (2006) |
Sprite Candy coders | Dr JoeByrd | 2 | IPete2 (2006) |
ODE Physics | jeffmorris | 6 | KuRiX (2006) |
BlitzODE and Joystick | jeffmorris | 2 | jeffmorris (2006) |
AGEIA PhysX + Blitz3D? | Happy Sammy | 17 | imekon (2006) |
ODE - Axis rotation nightmare (need math help) | Danny | 6 | VIP3R (2006) |
SetEmitterWaitSpan... LotusParticle R1 | ingenium | 1 | ingenium (2006) |
Can anyone get this going in Blitz/plus/3D? | Andy UK | 3 | Kev (2006) |
The Woes of PrintWindow(). | GA | 3 | kfprimm (2006) |
Tokamak / EaskTok - how to reset a RB motion? | Boiled Sweets | 4 | Boiled Sweets (2006) |
Please test (ati/nvidia/stencil code) | Tom | 19 | bytecode77 (2006) |
BASS.dll and Blitz3D | yinch | 12 | LineOf7s (2006) |
Passing Data from a C application to a Blitz3D app | yinch | 5 | b32 (2006) |
2D Fisic DLL? | Joestick | 3 | Physt (2006) |
Polygon to Polygon collision and physics | Nathaniel | 9 | Nathaniel (2006) |
MAX TO B3D problem (locked) | Mike0101 | 1 | Mike0101 (2006) |
Xlnt text input | donni149 | 1 | donni149 (2006) |
"User Lib not found" if runtime.dll is in PATH | Placekeeper | 1 | Placekeeper (2006) |
Mr. filax: any update for EasyTok? | Happy Sammy | 11 | Akat (2006) |
need help installing easytok | badjuju | 6 | Filax (2006) |
Exiting BlitzBASS sound-lib | Boulderdash | 4 | Boulderdash (2006) |
Blend modes | Zmatrix | 3 | Zmatrix (2006) |
Tokamak Question...Impact Info? | OrcSlayer | 3 | OrcSlayer (2006) |
EasyTok improvement? | Boiled Sweets | 4 | Filax (2006) |
Easytok: Using hinge-joint to make object '2D' ? | Dock | 2 | Filax (2006) |
Stencil Shadows using dx7test.dll | ChristianK | 7 | DareDevil (2006) |
Tokamak: Popcorn Machine Convex Hulls? | Picklesworth | 1 | Picklesworth (2006) |
Detecting Collision with Tokamak | Uncle Ho | 6 | Uncle Ho (2006) |
[K]ODE EDITOR Thread 3 | KuRiX | 68 | Damien Sturdy (2006) |
JV-ODE Physics Thread 6 (locked) | VIP3R | 151 | VIP3R (2006) |
Tokamak precision lack? | Uncle Ho | 4 | Damien Sturdy (2006) |
Help with input device | Pac Man | 3 | Who was John Galt? (2006) |
3D LCD Glasses Library | Onyx | 8 | Barliesque (2006) |
Text-To-Speech v0.9 | DahanBos | 6 | John Blackledge (2006) |
Where is tokademo, tok_bowling_demo, RagOrkDemo? | Happy Sammy | 7 | Happy Sammy (2006) |
Qestion about Toms DX7test.dll | jfk EO-11110 | 12 | Tom (2006) |
JV-ODE vs TokaMak | Boiled Sweets | 69 | Battle Tanks (2006) |
Gathering Data (with CreateBank) from a C struct | Chi3f Stadi | 7 | Chi3f Stadi (2006) |
Decorator (blitzsys.dll) crashed | Chi3f Stadi | 15 | jfk EO-11110 (2006) |
DeclsManager | Kev | 1 | Kev (2006) |
What ever became of the DX7 DLL? | Picklesworth | 6 | John Blackledge (2006) |
EasyTok vs Sweenie's TokaMak wrapper | Boiled Sweets | 4 | Murphy (2006) |
Attrib | wedoe | 6 | wedoe (2006) |
ODE on slow machines | Shifty Geezer | 10 | Shifty Geezer (2006) |
Seriously Need Help | W | 3 | jfk EO-11110 (2006) |
Sswift's Shadow System.... | ICECAP | 11 | Dreamora (2006) |
sprite candy flicker? | ryan scott | 20 | MadJack (2006) |
New to Tokamak | Steven Noyce | 13 | Steven Noyce (2006) |
Blitzplay pro | PresFox | 2 | LineOf7s (2006) |
using a dll | Steven Noyce | 6 | Damien Sturdy (2006) |
Frame Tweening/Delta timing in physics wrappers | Shifty Geezer | 16 | Shifty Geezer (2006) |
Problem with Tokamak | Andres | 5 | Andres (2006) |
BlitzBass - Skippig/EOF Song/Stream | explosive | 1 | explosive (2006) |
JV-ODE: Bug in dSpaceDestroy() | Danny | 6 | Damien Sturdy (2006) |
BlitzMovie | Nexic | 2 | popcade (2006) |
Messenger API? | Boiled Sweets | 3 | Rroff (2006) |
JV-ODE Physics Thread 5 (locked) | VIP3R | 193 | VIP3R (2006) |
JV-ODE: Robotic critters | Danny | 4 | VIP3R (2006) |
JV-ODE: Break my tables! | Danny | 17 | Danny (2006) |
BasicGL | Proger | 16 | Booticus (2006) |
Force Feedback plugin - Source Code | Nordvall | 8 | BlitzBasic303 (2006) |
3DsMax Script | Grovesy | 2 | KuRiX (2006) |
The best for a Flight Sim ? | ZJP | 2 | gburgess (2006) |
Are there any (video) tutorial for learning APE? | Happy Sammy | 2 | Picklesworth (2005) |
[K]ODE bad CRC zip? | Happy Sammy | 8 | Damien Sturdy (2005) |
New features in TruDimension LCD glasses library | Dr. Wildrick | 9 | Dr. Wildrick (2005) |
Does [K]ODE have an official forum? | Happy Sammy | 2 | KuRiX (2005) |
Did anyone try "Coldet Wrapper"? | Happy Sammy | 4 | stayne (2005) |
What is convex hull? | Happy Sammy | 5 | Happy Sammy (2005) |
Blitzvision3D - Truevision3D Wrapper | seyhajin | 7 | seyhajin (2005) |
In your opinion, what is the best gui lib? | Kalisme | 37 | ryan scott (2005) |
Speed !! | Pete Carter | 21 | Damien Sturdy (2005) |
Wrapper for OpenVIP Movie Library? | jfk EO-11110 | 20 | jfk EO-11110 (2005) |
JV-ODE Physics Thread 4 (locked) | VIP3R | 180 | VIP3R (2005) |
Block Intrusive keys (ALT+TAB, WINkey, etc.) | BlackJumper | 13 | John Blackledge (2005) |
BlitzMovie 1.2 release and map editor news | dcs | 60 | robert8192 (2005) |
East Asia input/output challenges | tumi | 7 | jfk EO-11110 (2005) |
JV-ODE Physics Thread 3 (locked) | VIP3R | 204 | VIP3R (2005) |
Some basic questions | jfk EO-11110 | 8 | jfk EO-11110 (2005) |
Stunt Car Racing Multiplayer | Vorderman | 13 | Damien Sturdy (2005) |
Automatic Decls Creation | KuRiX | 10 | Seldon (2005) |
Tokamak install again! | streb2001 | 7 | Baystep Productions (2005) |
Passing Strings to a DLL | KuRiX | 3 | KuRiX (2005) |
Lua for Blitz | lo-tekk | 7 | lo-tekk (2005) |
Tokamak collision information | Kalisme | 1 | Kalisme (2005) |
Drag'n drop ? | cYB0rG | 6 | VIP3R (2005) |
NovodeX wrapper | ratking | 7 | Xception (2005) |
RakNet Wrapper | KuRiX | 8 | KuRiX (2005) |
BlitzPrinter Userlib | Mimi | 1 | Mimi (2005) |
Class Pointer Size in C++ | KuRiX | 6 | KuRiX (2005) |
Newton Game Dynamics | Cronos | 3 | ratking (2005) |
registry api | JC | 4 | Kev (2005) |
help user32 userlib | mongia2 | 2 | turtle1776 (2005) |
Load Half-Life 2 textures | JoshK | 4 | RRK1020 (2005) |
particuleworks guide | skyfire1 | 1 | skyfire1 (2005) |
Useful Free Tool | Zach3D | 3 | Rook Zimbabwe (2005) |
Hiding the Blitz Window's Control Bar? | Erroneouss | 6 | Erroneouss (2005) |
realtime shadow | skyfire1 | 1 | skyfire1 (2005) |
JV-ODE Real World | HippyGoth | 5 | Shifty Geezer (2005) |
Card Lib | Rook Zimbabwe | 10 | Snarkbait (2005) |
Bass.dll | Clyde | 11 | ervin (2005) |
Physics engine docs | Picklesworth | 2 | Bot Builder (2005) |
Toka, col-info between RBs and trimesh??? | Paolo | 3 | Paolo (2005) |
Mersenne Twist Random Number Generator | Kanati | 4 | Beaker (2005) |
[K]ODE Physics Editor (thread 2) (locked) | Beaker | 125 | KuRiX (2005) |
SQLite 3 .decl | HappyCat | 4 | Difference (2005) |
JV-ODE Physics Thread 2 (locked) | VIP3R | 200 | VIP3R (2005) |
New introductory ODE tute available | Shifty Geezer | 5 | Shifty Geezer (2005) |
Out Parameters in .decl | HappyCat | 3 | HappyCat (2005) |
Pointers | Zach3D | 6 | jfk EO-11110 (2005) |
simplespeech | asdfasdf | 7 | jfk EO-11110 (2005) |
HighScore Lib | TartanTangerine (was Indiepath) | 1 | TartanTangerine (was Indiepath) (2005) |
LotusR2 Editor | Raitsun | 11 | Damien Sturdy (2005) |
ODE Physics Editor for 14,95€ (locked) | KuRiX | 116 | Beaker (2005) |
best guilib for games, not apps | ryan scott | 17 | sswift (2005) |
ODEEd + Blitz | Shifty Geezer | 6 | KuRiX (2005) |
fileboxes? | D4NM4N | 4 | jfk EO-11110 (2005) |
Filters | Zach3D | 4 | Shifty Geezer (2005) |
Math for.......... | Zach3D | 2 | Danny (2005) |
How do you: get the hDC of a blitx gfx buffer? | Snarkbait | 3 | John Blackledge (2005) |
Ragdoll Tutorials | Erroneouss | 16 | Vorderman (2005) |
BlitzPlay GNET issue? | gameproducer | 1 | gameproducer (2005) |
TOKRB_AddConvex() | Paolo | 8 | Rhyolite (2005) |
Blitz changes var types in userlibs!? | iret | 6 | iret (2005) |
.Decls file bother | Picklesworth | 2 | Perturbatio (2005) |
Real cylinders in Tokamak... | OrcSlayer | 7 | OrcSlayer (2005) |
New GUI Userlib | asdfasdf | 5 | Rook Zimbabwe (2005) |
tokamak doesn't work? What am i doing wrong? | Raitsun | 18 | Damien Sturdy (2005) |
Tokamak Question | OrcSlayer | 3 | OrcSlayer (2005) |
writing to INI | Sender | 1 | Sender (2005) |
vividgl-3d | ryan scott | 25 | mearrin69 (2005) |
nSprite does not draw anything... | Rook Zimbabwe | 8 | Rook Zimbabwe (2005) |
Blitz Media Packer Folder Problem | Rook Zimbabwe | 5 | Rook Zimbabwe (2005) |
Tokamak, Performance, and alternatives | Shifty Geezer | 5 | Sweenie (2005) |
Loading PCX Images? | Blaine | 11 | Snarkbait (2005) |
Strange Render Speed Up | Apocalypse | 4 | KuRiX (2005) |
Can you free a loaded trimesh in Tokamak? | Paolo | 1 | Paolo (2005) |
Topic Title:Topic Title | Zach3D | 4 | Barliesque (2005) |
Easiest physics engine? | slenkar | 2 | KuRiX (2005) |
Windows Callback | TartanTangerine (was Indiepath) | 4 | Seldon (2005) |
JV-ODE Physics Wrapper (locked) | VIP3R | 173 | VIP3R (2005) |
Physics Editor? | wizzlefish | 11 | wizzlefish (2005) |
Toka joint question | Paolo | 1 | Paolo (2005) |
can someone make a tutorial for joints in tokamak? | Kalisme | 5 | Kalisme (2005) |
Started IrrilichtBB | Erroneouss | 17 | Picklesworth (2005) |
How to access the content of BITBLT ? | jfk EO-11110 | 27 | jfk EO-11110 (2005) |
The future of Tokamak | Sweenie | 19 | Damien Sturdy (2005) |
get Numlock state | d-bug | 2 | Beaker (2005) |
WaitEvent() in Blitz3D with userlibs | Teddyfles | 5 | Teddyfles (2005) |
Blitz3d Internal Structure | Apocalypse | 8 | Apocalypse (2005) |
Get CPU Speed | TartanTangerine (was Indiepath) | 8 | TartanTangerine (was Indiepath) (2005) |
Anything else outside except VividGL | Naughty Alien | 6 | Naughty Alien (2005) |
Possible Solution For ODE MultiUser | KuRiX | 4 | Damien Sturdy (2005) |
Any chance to access Movie Sound Channel? | jfk EO-11110 | 6 | jfk EO-11110 (2005) |
free physics? | Kalisme | 11 | Damien Sturdy (2005) |
Set Millisecs() ? | jfk EO-11110 | 4 | jfk EO-11110 (2005) |
best physics engine | ryan scott | 10 | IPete2 (2005) |
Tokamak player problem | dwfait | 5 | Carrot (2005) |
Trouble Passing Banks to user32 api functions | NewtSoup | 6 | NewtSoup (2005) |
Tokamak <> Blitz Collisions | dwfait | 1 | dwfait (2005) |
BlitzUI | Rook Zimbabwe | 2 | Erroneouss (2005) |
More crazy Tokamak bombs :( | Shifty Geezer | 4 | Shifty Geezer (2005) |
How to stop Tok spheres from ever-rolling | Shifty Geezer | 5 | Rook Zimbabwe (2005) |
Jedive ODE Wrapper (part 2) (locked) | BlitzSupport | 40 | VIP3R (2005) |
Win32 API | NewtSoup | 2 | NewtSoup (2005) |
timebased TOKSIM_Advance | WildStorm | 8 | WildStorm (2005) |
ODE Car DEMO by KURI | KuRiX | 8 | Damien Sturdy (2005) |
MAV with Tokamak, maybe a collision problem? | Damien Sturdy | 3 | Damien Sturdy (2005) |
Changing TOK objects once created | Shifty Geezer | 3 | Shifty Geezer (2005) |
Jedive ODE Wrapper (locked) | JaviCervera | 202 | BlitzSupport (2005) |
stupid tokamak questions | Kalisme | 2 | IPete2 (2005) |
Add HtmlHelp to Games | GameKing | 7 | GameKing (2005) |
Problem with alt+tab | flying willy | 5 | flying willy (2005) |
Tokamak possible in Multi-User Online? | Danny | 14 | RepeatUntil (2005) |
ODE: setting parameters per Rigid Body | flying willy | 3 | flying willy (2005) |
Various ODE questions | flying willy | 3 | flying willy (2005) |
TOK : Determining collision with scenery | Shifty Geezer | 6 | Shifty Geezer (2005) |
Simple ODE? | wizzlefish | 4 | wizzlefish (2005) |
Why does dBodyAddForceAtPos add so much force? (locked) | JoshK | 13 | Shagwana (2005) |
I Need A Command Line File Zipper | semar | 2 | semar (2005) |
How to replace TOKAMAK objects | Shifty Geezer | 4 | Shifty Geezer (2005) |
Microphone DLL | Skurcey | 2 | jfk EO-11110 (2005) |
Help on AlphaGUI | Strider Centaur | 2 | wizzlefish (2005) |
Exploding rigid bodies | JoshK | 2 | JoshK (2005) |
Adding force to a picked object | JoshK | 3 | JoshK (2005) |
ODE Confusion | Erroneouss | 3 | Erroneouss (2005) |
DblToSgl()? | JoshK | 1 | JoshK (2005) |
dBodyAddForceAtRelPos | JoshK | 2 | JaviCervera (2005) |
New .decls file without the extra ODE_ prefixes | JoshK | 5 | Picklesworth (2005) |
GnuPG | FirstTheIdea | 1 | FirstTheIdea (2005) |
need help with tokamak joints | Kalisme | 2 | Picklesworth (2005) |
Static ODE anchors | JoshK | 2 | GfK (2005) |
ODE Help Urgent Please! | Erroneouss | 4 | Erroneouss (2005) |
ODE Breakable Joints? | JoshK | 15 | Erroneouss (2005) |
Super-compact ODE demo and a question | JoshK | 11 | Damien Sturdy (2005) |
WebCam + Blitz | mag. | 2 | Ross C (2005) |
ODE object flying to the side as soon as created? | JoshK | 8 | Eric (2004) |
ODE and multiple worlds | JoshK | 2 | JaviCervera (2004) |
hel for bass.dll | mongia2 | 2 | mongia2 (2004) |
Tokamak or ODE question | JoshK | 4 | V (2004) |
ODE | JoshK | 9 | Damien Sturdy (2004) |
Why no Newton thread? (locked) | JoshK | 44 | Vorderman (2004) |
Newton .decls file | JoshK | 11 | VIP3R (2004) |
Why ... why ... why... :( | Paolo | 3 | Paolo (2004) |
Small webcam survey | Tom | 5 | Panno (2004) |
A Beta of my MD3 Library (New one) | Drago | 1 | Drago (2004) |
Zlib almost working (zip utility) | JoshK | 1 | JoshK (2004) |